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Seldarn Empire Notes and Suggestions - help wanted
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<blockquote data-quote="arwink" data-source="post: 555663" data-attributes="member: 2292"><p><strong>Geography</strong></p><p></p><p>The following should serve to give you some idea of how the Empire is put together, as well as the relationship between it’s various parts. At this point, both games are set within the same region of the Halark City-states, but it’s expected that sooner or later both parties will move into other areas. Information on the local campaign area (The area surrounding Hommlet) will be provided separated to account for the differences in the two campaigns. For those seeking to place Hommlet, assume it’s in the southern part of Halark, about a week and a half’s journey from the Great Swamp.</p><p></p><p></p><p><strong>Seldarn</strong></p><p>Seldarn is the center of the Empire, the seat of power and home to the Imperial Legions. It is a fertile land, rich with mineral wealth and bordered on three sides by the Greystorm Mountains and the Silverfoam Sea to the north. With relative security against invasion and the resources to develop a strong army, Seldarn was known as the center of learning, magic and warfare in the old kingdoms. When the Sulrathi invasion began in the years before the empire, it was natural that the bordering nations turned to Seldarn for assistance.</p><p></p><p>Seldarn didn’t create the empire through conquest so much as coincidence and diplomacy. The empire was founded in 0 AF, with the signing of the Founding Alliance. The three nations that Seldarn aided in the Sulrathi war, Seluri, Chuldar and Thilt, all agreed to become part of Seldarn in exchange for continuing defense and aid in reestablishing their nations. Over the years, this tactic has served to absorb several other nations into the Empire and Seldarn is considered the shining jewel of the Old Kingdoms, home to the imperial legions, the grand Academies of Magecraft and the Imperial Palace and Senate.</p><p></p><p>The current Emperor, Selias IV, is maintaining a tenuous grip in the empire his forefathers built. Still in his teens and coming to his position to young, he’s in the process of turning the imperial court into a place of decadence and frivolity while remaining unconcerned with the running of the empire. AT present, the Senate (a congregation with representatives from the Empire’s other states, the High Priests of the Imperial churches, as well as notable individuals from Seldarn) is running the kingdom in conjunction with the Emperors advisors, but even their hold is slipping. There are rumors that Thilt and Dunelthan can see their first chance to escape the empires grip, and the first groundswells of revolt may yet be forming.</p></blockquote><p></p>
[QUOTE="arwink, post: 555663, member: 2292"] [b]Geography[/b] The following should serve to give you some idea of how the Empire is put together, as well as the relationship between it’s various parts. At this point, both games are set within the same region of the Halark City-states, but it’s expected that sooner or later both parties will move into other areas. Information on the local campaign area (The area surrounding Hommlet) will be provided separated to account for the differences in the two campaigns. For those seeking to place Hommlet, assume it’s in the southern part of Halark, about a week and a half’s journey from the Great Swamp. [b]Seldarn[/b] Seldarn is the center of the Empire, the seat of power and home to the Imperial Legions. It is a fertile land, rich with mineral wealth and bordered on three sides by the Greystorm Mountains and the Silverfoam Sea to the north. With relative security against invasion and the resources to develop a strong army, Seldarn was known as the center of learning, magic and warfare in the old kingdoms. When the Sulrathi invasion began in the years before the empire, it was natural that the bordering nations turned to Seldarn for assistance. Seldarn didn’t create the empire through conquest so much as coincidence and diplomacy. The empire was founded in 0 AF, with the signing of the Founding Alliance. The three nations that Seldarn aided in the Sulrathi war, Seluri, Chuldar and Thilt, all agreed to become part of Seldarn in exchange for continuing defense and aid in reestablishing their nations. Over the years, this tactic has served to absorb several other nations into the Empire and Seldarn is considered the shining jewel of the Old Kingdoms, home to the imperial legions, the grand Academies of Magecraft and the Imperial Palace and Senate. The current Emperor, Selias IV, is maintaining a tenuous grip in the empire his forefathers built. Still in his teens and coming to his position to young, he’s in the process of turning the imperial court into a place of decadence and frivolity while remaining unconcerned with the running of the empire. AT present, the Senate (a congregation with representatives from the Empire’s other states, the High Priests of the Imperial churches, as well as notable individuals from Seldarn) is running the kingdom in conjunction with the Emperors advisors, but even their hold is slipping. There are rumors that Thilt and Dunelthan can see their first chance to escape the empires grip, and the first groundswells of revolt may yet be forming. [/QUOTE]
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