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<blockquote data-quote="arwink" data-source="post: 476201" data-attributes="member: 2292"><p><em>Tuesday, August 15th, 518 AF</em></p><p></p><p>The four vetrans set out the next morning, ready and raring to face anything they may find at the old moathouse. They're armed with little information about the area, simpy hoping that Elmo's vague description of "at the end of the overgrown path leading east, about a day and a halfs travel from town..." is as accurate as they need.</p><p></p><p>The first days travel is fairly easy. The lands around Hommlet are lush and green, with occasional groves of trees and small woods breaking the monotony of farmland. It takes them the better part of the day before they reach the less civilised hills to the east, and the path becomes more overgrown and harder to follow. As night falls, they look for a camp. Eventually Durhon suggests a small hilltop, a cluster of stones providing cover from the wind and the arrows of any stray goblin war-party that may happen along. They quickly start a small fire and they settle down to an evening of iron rations.</p><p></p><p>Yip is the first to hear something moving in the dark beyond their firelight. His ears prick up instantly, and the koblolds wiry frame is suddenly snapped to attentiveness.</p><p></p><p>"Yep smell something," he barks. "Something moving out there."</p><p>Durhon opens his mouth to make a ribald comment at the remark, but closes it again when he sees Taranos scowl.</p><p>"Can you sneak up on it?" the dwarven cleric asks. Yip shrugs. It isn't like sneaking through the thieves tunnels beneath the capital, but he's sure he can adapt. Seeing Taranos nod, he slinks off into the darkness beyond the firelight, crawling on all fours towards the nearest sizable rock.</p><p></p><p>Taranos, Warwind and Durhon go back to their meal, but all three are much more alert than before. Warwind makes sure a loaded crossbow is within easy reach, while Durhon and Taranos make sure their weapons are in place for a quick, easy draw.</p><p></p><p>Yip slinks forward. With his nightvision, he can see the dim outline of the watcher against the dark-grey shape of the rocks. The shape doesn't appear to be looking for him, and instead leans over the stone and gazes down at the fire and Yips companions. As Yip creeps closer, he can hear the strange figure muttering to itself.</p><p></p><p>"Fire and food. Strangers with fire and food. Who would have thought. Out here. And no robes, this time round. Who'd have thunk it? Do you think they'll share? If I ask nicely? Maybe they want to trade..."</p><p></p><p>Yip pauses behind a rock, listening to the constant random mumbling echo through the darkness. The small kobold has three shiruken clenched in one fist, ready to fling at a dangerous target, but something tells him they wont be necessary.</p><p></p><p>Warwind, Taranos and Durhon let out an audible groan of surprise when they hear Yip's high-pitched voice cutting through the darkness.</p><p>"Yip say hello. Who you?"</p><p>It's followed, almost immediately, by a hoarse and croaky voice screaming in fear.</p><p></p><p>"AAAaaarghh! Wild kobold."</p></blockquote><p></p>
[QUOTE="arwink, post: 476201, member: 2292"] [I]Tuesday, August 15th, 518 AF[/I] The four vetrans set out the next morning, ready and raring to face anything they may find at the old moathouse. They're armed with little information about the area, simpy hoping that Elmo's vague description of "at the end of the overgrown path leading east, about a day and a halfs travel from town..." is as accurate as they need. The first days travel is fairly easy. The lands around Hommlet are lush and green, with occasional groves of trees and small woods breaking the monotony of farmland. It takes them the better part of the day before they reach the less civilised hills to the east, and the path becomes more overgrown and harder to follow. As night falls, they look for a camp. Eventually Durhon suggests a small hilltop, a cluster of stones providing cover from the wind and the arrows of any stray goblin war-party that may happen along. They quickly start a small fire and they settle down to an evening of iron rations. Yip is the first to hear something moving in the dark beyond their firelight. His ears prick up instantly, and the koblolds wiry frame is suddenly snapped to attentiveness. "Yep smell something," he barks. "Something moving out there." Durhon opens his mouth to make a ribald comment at the remark, but closes it again when he sees Taranos scowl. "Can you sneak up on it?" the dwarven cleric asks. Yip shrugs. It isn't like sneaking through the thieves tunnels beneath the capital, but he's sure he can adapt. Seeing Taranos nod, he slinks off into the darkness beyond the firelight, crawling on all fours towards the nearest sizable rock. Taranos, Warwind and Durhon go back to their meal, but all three are much more alert than before. Warwind makes sure a loaded crossbow is within easy reach, while Durhon and Taranos make sure their weapons are in place for a quick, easy draw. Yip slinks forward. With his nightvision, he can see the dim outline of the watcher against the dark-grey shape of the rocks. The shape doesn't appear to be looking for him, and instead leans over the stone and gazes down at the fire and Yips companions. As Yip creeps closer, he can hear the strange figure muttering to itself. "Fire and food. Strangers with fire and food. Who would have thought. Out here. And no robes, this time round. Who'd have thunk it? Do you think they'll share? If I ask nicely? Maybe they want to trade..." Yip pauses behind a rock, listening to the constant random mumbling echo through the darkness. The small kobold has three shiruken clenched in one fist, ready to fling at a dangerous target, but something tells him they wont be necessary. Warwind, Taranos and Durhon let out an audible groan of surprise when they hear Yip's high-pitched voice cutting through the darkness. "Yip say hello. Who you?" It's followed, almost immediately, by a hoarse and croaky voice screaming in fear. "AAAaaarghh! Wild kobold." [/QUOTE]
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