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Seldarn Empire - The Mega-Module Jam
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<blockquote data-quote="arwink" data-source="post: 704216" data-attributes="member: 2292"><p><em>Tuesday, August 22nd, 508 AF, Continued</em> </p><p></p><p>Durhon struggles to free himself from Yip's carelessly thrown bola, tearing and gnawing at the rope as he clumsily avoids attacks by both gnolls standing over him. It doesn't work. Several deep gashes are opened beneath Durhon's armor, blood seeping out from the rents made by the gnollish blades. Yip dances back and forth behind the gnolls, trying to distract them, but he's simply to small and ineffective at hand to hand combat to truly command their attention. At best, he draws arrow fire. </p><p></p><p>Durhon swears. Then the thin viel of sanity he's been holding onto snaps and his mind is filled with a bloody rage. He lets out an roar as bestial and gutteral as the gnoll's battle cry, and his viens visibly swell beneath his skin. The cords of the bola are shredded like twine as he struggle back to his feet, the gleaming edge of his great-axe ready.</p><p></p><p>"Arright ye mangy ball's of fur," he snarls, "Let's go."</p><p></p><p>The axe swings out in a deadly arc, cutting down the weaker of the two gnolls. The one-eyed leader yells out a short, sharp command, and instantly the number of arrows drops in half. Durhon's to enraged to notice, but the keen senses of Yip and Warwin pick it up immediately. Yip does a quick flip, landing behind the one-eyed gnoll where he can provide a distraction and hamper defences while Durhon attacks. He keeps half his attention on the doorway, waiting to see who comes out.</p><p></p><p>Warwind takes note of the decreased arrow-fire, and looks towards the armored figure charging down the hill. By now he's on the far side of the drawbridge, only twenty feet or so from Warwin's position. There's only one way into the moat-house, and that's through the gate he's using for cover. Warwind makes out the lightening bolt symbol of heironous on the figures shield, but decides not to trust in appearances. If its a ruse, there's little chance Warwinds allies could help him if it came down to a hand to hand fight. </p><p></p><p>Warwind decides to take his chances with the archers, moving out of his hiding place and scuttling behind some fallen stones in the near the wall farthest from the melee. He casts a flaming sphere, centering it on the one-eyed gnoll, but the large brute evades the worst of the flames. He draws a quick hail of arrow fire, but the low rocks and his magical protections stave off the worst. With only a few spells left, the elf draws his bow and watches for the newcomers entry.</p><p></p><p>The <em>Heironous</em> warcry echoes through the ruined courtyard as Calmert charges through the gateway. He quickly takes in the situation, noting the crouched elf, the melee in the centre of the courtyard and the snipers. The cleric makes a snap decision and picks a side - the one without fur. He rushes through the words of a spell, and summons a <em>the Blade of Valor</em>. The shining weapon of pure force appears before one of the arrow slits, stabs in and skewers the gnollish archer on the far side in a single, smooth blow. The gnoll is so surprised by the blades sudden appearance that he doesn't cry out before the weapon cuts through his skull. The cleric feels a momentary rush of satisfaction, one that quickly fades as another pair of gnolls swarm down the stairs towards the dwarf and his kobold ally.</p></blockquote><p></p>
[QUOTE="arwink, post: 704216, member: 2292"] [I]Tuesday, August 22nd, 508 AF, Continued[/I] Durhon struggles to free himself from Yip's carelessly thrown bola, tearing and gnawing at the rope as he clumsily avoids attacks by both gnolls standing over him. It doesn't work. Several deep gashes are opened beneath Durhon's armor, blood seeping out from the rents made by the gnollish blades. Yip dances back and forth behind the gnolls, trying to distract them, but he's simply to small and ineffective at hand to hand combat to truly command their attention. At best, he draws arrow fire. Durhon swears. Then the thin viel of sanity he's been holding onto snaps and his mind is filled with a bloody rage. He lets out an roar as bestial and gutteral as the gnoll's battle cry, and his viens visibly swell beneath his skin. The cords of the bola are shredded like twine as he struggle back to his feet, the gleaming edge of his great-axe ready. "Arright ye mangy ball's of fur," he snarls, "Let's go." The axe swings out in a deadly arc, cutting down the weaker of the two gnolls. The one-eyed leader yells out a short, sharp command, and instantly the number of arrows drops in half. Durhon's to enraged to notice, but the keen senses of Yip and Warwin pick it up immediately. Yip does a quick flip, landing behind the one-eyed gnoll where he can provide a distraction and hamper defences while Durhon attacks. He keeps half his attention on the doorway, waiting to see who comes out. Warwind takes note of the decreased arrow-fire, and looks towards the armored figure charging down the hill. By now he's on the far side of the drawbridge, only twenty feet or so from Warwin's position. There's only one way into the moat-house, and that's through the gate he's using for cover. Warwind makes out the lightening bolt symbol of heironous on the figures shield, but decides not to trust in appearances. If its a ruse, there's little chance Warwinds allies could help him if it came down to a hand to hand fight. Warwind decides to take his chances with the archers, moving out of his hiding place and scuttling behind some fallen stones in the near the wall farthest from the melee. He casts a flaming sphere, centering it on the one-eyed gnoll, but the large brute evades the worst of the flames. He draws a quick hail of arrow fire, but the low rocks and his magical protections stave off the worst. With only a few spells left, the elf draws his bow and watches for the newcomers entry. The [i]Heironous[/i] warcry echoes through the ruined courtyard as Calmert charges through the gateway. He quickly takes in the situation, noting the crouched elf, the melee in the centre of the courtyard and the snipers. The cleric makes a snap decision and picks a side - the one without fur. He rushes through the words of a spell, and summons a [i]the Blade of Valor[/i]. The shining weapon of pure force appears before one of the arrow slits, stabs in and skewers the gnollish archer on the far side in a single, smooth blow. The gnoll is so surprised by the blades sudden appearance that he doesn't cry out before the weapon cuts through his skull. The cleric feels a momentary rush of satisfaction, one that quickly fades as another pair of gnolls swarm down the stairs towards the dwarf and his kobold ally. [/QUOTE]
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