Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Selecting the Simplest Sorcerer Solution
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 6953650" data-attributes="member: 6787650"><p>I suspect the triple spell point/slot cost for spontaneous casting would do a lot to deter constant rummaging, even without an additional sorcery point cost on top of that. (You could either exclude cantrips from this rule, or just impose a minimum cost of 6 spell points or 3 first-level slots, even for a cantrip.)</p><p></p><p>But I'm actually interested in a deeper question: what would actually happen? Would anything break in the game? Would sorcerers suddenly become the dominant spellcasting archtype, displacing wizards, druids, clerics and bards? (Warlocks are their own thing.) I suspect not. I predict that you'd get a bunch of sorcerers casting pretty much the same spells they would have cast anyway without the special rule, and a bunch of players who are happier with the feel of their sorcerers, and maybe a few players trying out sorcerers who wouldn't be inclined to do so otherwise. Maybe once in a blue moon someone would spontaneously cast Fly or Dominate Person when it was appropriate to the situation, which would make all the players at the table happy.</p><p></p><p>I guess that's my real question: if there anyone here who would be unhappy if triple-cost spontaneous casting of any spell on the sorcerer list were introduced by their DM at the start of a new campaign? (What about spontaneous battlemaster maneuvers for double cost?)</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6953650, member: 6787650"] I suspect the triple spell point/slot cost for spontaneous casting would do a lot to deter constant rummaging, even without an additional sorcery point cost on top of that. (You could either exclude cantrips from this rule, or just impose a minimum cost of 6 spell points or 3 first-level slots, even for a cantrip.) But I'm actually interested in a deeper question: what would actually happen? Would anything break in the game? Would sorcerers suddenly become the dominant spellcasting archtype, displacing wizards, druids, clerics and bards? (Warlocks are their own thing.) I suspect not. I predict that you'd get a bunch of sorcerers casting pretty much the same spells they would have cast anyway without the special rule, and a bunch of players who are happier with the feel of their sorcerers, and maybe a few players trying out sorcerers who wouldn't be inclined to do so otherwise. Maybe once in a blue moon someone would spontaneously cast Fly or Dominate Person when it was appropriate to the situation, which would make all the players at the table happy. I guess that's my real question: if there anyone here who would be unhappy if triple-cost spontaneous casting of any spell on the sorcerer list were introduced by their DM at the start of a new campaign? (What about spontaneous battlemaster maneuvers for double cost?) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Selecting the Simplest Sorcerer Solution
Top