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Selecting the Simplest Sorcerer Solution
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6954838" data-attributes="member: 6787650"><p>Overpowered? Instead of 4 spell points and two reactions, you're spending 2 spell points, 1 sorcery point, and one reaction. It's a useful trick but only 25% cheaper than the baseline except for the saved reaction, and that's assuming that you know you're definitely going to get hit twice in a row. It's actually kind of niche, not overpowered.</p><p></p><p></p><p></p><p>First, you haven't shown Shield to be overpowered. Second, double duration Sleep isn't overpowered either. It's barely even relevant. Third, even if you do drop the one-minute restriction on Extend Spell, there still aren't any overpowered combos that weren't already overpowered. (Aura of Vitality is already the best use of Extended Spell, and it would <em>remain</em> the best use of Extended Spell.) You're asserting that spells weren't designed with Extend Spell (or any other metamagics in mind), but it looks like the opposite was true: the Extended Spell restrictions weren't designed with the actual spell list in mind. It winds up being so niche as to be irrelevant except for power combos like Aura of Vitality. It's near-useless for all of the things that you'd <em>expect</em> it to be useful for.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6954838, member: 6787650"] Overpowered? Instead of 4 spell points and two reactions, you're spending 2 spell points, 1 sorcery point, and one reaction. It's a useful trick but only 25% cheaper than the baseline except for the saved reaction, and that's assuming that you know you're definitely going to get hit twice in a row. It's actually kind of niche, not overpowered. First, you haven't shown Shield to be overpowered. Second, double duration Sleep isn't overpowered either. It's barely even relevant. Third, even if you do drop the one-minute restriction on Extend Spell, there still aren't any overpowered combos that weren't already overpowered. (Aura of Vitality is already the best use of Extended Spell, and it would [I]remain[/I] the best use of Extended Spell.) You're asserting that spells weren't designed with Extend Spell (or any other metamagics in mind), but it looks like the opposite was true: the Extended Spell restrictions weren't designed with the actual spell list in mind. It winds up being so niche as to be irrelevant except for power combos like Aura of Vitality. It's near-useless for all of the things that you'd [I]expect[/I] it to be useful for. [/QUOTE]
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