Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Selecting the Simplest Sorcerer Solution
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rynic" data-source="post: 6965400" data-attributes="member: 6865528"><p><em>Sorcerers have very little "baked-in stuff."</em></p><p></p><p>I mean the constitution proficiency for helping with Concentration checks, the Wild Mage's Tides of Chaos, Bend Luck, the Dragon Sorcerer's extra hit point per level, mage armour, damage increase, elemental resistance. All of these are geared towards helping them survive combat and keeping their spells working.</p><p></p><p>The Barbarian has bonuses built into it's rage.</p><p></p><p>As cool as a spell like Imprisonment is, it still requires the enemy to fail their saving throw. Very few spells allow you to influence mental saves. Bane is one.</p><p></p><p><em>On the contrary, the sorcerer is about output, not efficiency. It can expend long rest resources faster than any other class. For example, if you Twin a Haste spell. While it's up, it's twice as effective as a wizard's Haste spell. That's nice. But if the fight ends next round or if you lose concentration, you've paid the equivalent of two 3rd level slots and suffer twice the Haste dump for very little gain. Powerful when it works, especially wasteful when it doesn't.</em></p><p></p><p>It's an extra third level slot for the price of a second level. Casting haste on a single fighter, then casting it again when it runs out is pretty wasteful. Two hasted fighters can turn a monster to mince meat. It's better to just kill a monster as fast as possible.</p><p></p><p>Or cast it on yourself +2 AC, Dex, Take the dodge action for while still casting other spells. Or hide out sight. </p><p></p><p>Twinning is basically casting two spells for less. It has a specific context. You can't cast them at different times but it's still very good at saving energy. </p><p></p><p>Extended spell is probably one of the weakest metamagics, but it can allow more exploration. Extended mage armour means you can take a long rest and not have to worry about it after 8 hours. Extended Invisibility means you can take a short rest, while also invisible.</p><p></p><p>As for Empowered. If you roll <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> dice on a high level spell (several 1s or 2s on a fireball). Re-roll. Otherwise it's wasting a spell slot.</p><p></p><p>Quickened Cantrips. Cantrips are free. At high levels they increase in power. A single Cantrip isn't very strong but two of them, adding modifiers (Dragon Elemental Affinity/ Spell Bombardment -ready the action to go off on another turn)</p><p></p><p>That's 8d8 +10 for the cost of a level 1 slot.</p></blockquote><p></p>
[QUOTE="Rynic, post: 6965400, member: 6865528"] [I]Sorcerers have very little "baked-in stuff."[/I] I mean the constitution proficiency for helping with Concentration checks, the Wild Mage's Tides of Chaos, Bend Luck, the Dragon Sorcerer's extra hit point per level, mage armour, damage increase, elemental resistance. All of these are geared towards helping them survive combat and keeping their spells working. The Barbarian has bonuses built into it's rage. As cool as a spell like Imprisonment is, it still requires the enemy to fail their saving throw. Very few spells allow you to influence mental saves. Bane is one. [I]On the contrary, the sorcerer is about output, not efficiency. It can expend long rest resources faster than any other class. For example, if you Twin a Haste spell. While it's up, it's twice as effective as a wizard's Haste spell. That's nice. But if the fight ends next round or if you lose concentration, you've paid the equivalent of two 3rd level slots and suffer twice the Haste dump for very little gain. Powerful when it works, especially wasteful when it doesn't.[/I] It's an extra third level slot for the price of a second level. Casting haste on a single fighter, then casting it again when it runs out is pretty wasteful. Two hasted fighters can turn a monster to mince meat. It's better to just kill a monster as fast as possible. Or cast it on yourself +2 AC, Dex, Take the dodge action for while still casting other spells. Or hide out sight. Twinning is basically casting two spells for less. It has a specific context. You can't cast them at different times but it's still very good at saving energy. Extended spell is probably one of the weakest metamagics, but it can allow more exploration. Extended mage armour means you can take a long rest and not have to worry about it after 8 hours. Extended Invisibility means you can take a short rest, while also invisible. As for Empowered. If you roll :):):):) dice on a high level spell (several 1s or 2s on a fireball). Re-roll. Otherwise it's wasting a spell slot. Quickened Cantrips. Cantrips are free. At high levels they increase in power. A single Cantrip isn't very strong but two of them, adding modifiers (Dragon Elemental Affinity/ Spell Bombardment -ready the action to go off on another turn) That's 8d8 +10 for the cost of a level 1 slot. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Selecting the Simplest Sorcerer Solution
Top