Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Selecting the Simplest Sorcerer Solution
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 7059843" data-attributes="member: 1465"><p>My first thought would be adding some new <strong>feats</strong> that are applicable to Sorcerers only. </p><p></p><p>Not sure if you'd say they match your criteria:</p><p></p><p><strong>1) Fulcrum point tweaks. </strong>Those feats would provide bonus spells known, additional metamagic*, and bonus spell points.</p><p></p><p><strong>2) Authentic feel. </strong>Feats pretty much work like "patches", and those are such no-brainers that they could have definitely been in the PHB.</p><p></p><p><strong>3) 5e Precedent. </strong>My idea is weakest on this one... essentially 5e feats do not include basic boosts to class features (like 3e feats did very often), they rather focus on giving something new, or someone <em>else</em>'s class features (in tiny bits).</p><p></p><p><strong>4) Lack of invalidation. </strong>Feats being purely additive, there is absolutely no change to anything already written in the books.</p><p></p><p><strong>5) Feels right. </strong>Well what do you feel about it? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>IMHO the only problem with such solution is that it carries a high risk of being received as "tax feats" i.e. something that every Sorcerer should take or otherwise they'll lag behind. But at the same time, this was pretty much your premise!</p><p></p><p>*Edit: some care needs to be taken to make sure only Sorcerers can take these feats, especially the metamagic ones otherwise the feats would actually <em>damage</em> the Sorcerer by making its unique feature available to every other caster. So the feats should actually require that the character already has spell points. A bonus spells known feats could also be available to others, it would probably be also a very good feat for Rangers and Warlocks.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7059843, member: 1465"] My first thought would be adding some new [B]feats[/B] that are applicable to Sorcerers only. Not sure if you'd say they match your criteria: [B]1) Fulcrum point tweaks. [/B]Those feats would provide bonus spells known, additional metamagic*, and bonus spell points. [B]2) Authentic feel. [/B]Feats pretty much work like "patches", and those are such no-brainers that they could have definitely been in the PHB. [B]3) 5e Precedent. [/B]My idea is weakest on this one... essentially 5e feats do not include basic boosts to class features (like 3e feats did very often), they rather focus on giving something new, or someone [I]else[/I]'s class features (in tiny bits). [B]4) Lack of invalidation. [/B]Feats being purely additive, there is absolutely no change to anything already written in the books. [B]5) Feels right. [/B]Well what do you feel about it? :) IMHO the only problem with such solution is that it carries a high risk of being received as "tax feats" i.e. something that every Sorcerer should take or otherwise they'll lag behind. But at the same time, this was pretty much your premise! *Edit: some care needs to be taken to make sure only Sorcerers can take these feats, especially the metamagic ones otherwise the feats would actually [I]damage[/I] the Sorcerer by making its unique feature available to every other caster. So the feats should actually require that the character already has spell points. A bonus spells known feats could also be available to others, it would probably be also a very good feat for Rangers and Warlocks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Selecting the Simplest Sorcerer Solution
Top