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<blockquote data-quote="Ruin Explorer" data-source="post: 9752547" data-attributes="member: 18"><p>I'm a bit put off by this, personally. The level of staggeringly broad assumption here is truly remarkable. Just a real "everyone who plays D&D is basically like me and my friends" vibe for me.</p><p></p><p>I think you will find, Horatio, that there a lot more and more diverse people who play D&D in heaven and Earth than dreamt of your, er, post.</p><p></p><p>Like Monty Python, are you kidding me? I haven't heard anyone who would now be much under 40 quote Monty Python in my entire life! Hell it drops off steeply for anyone now under 45. I'm sure there are people out there, but it's not many. And given that "young to mid millennial" is what, 29 to 36, I really doubt it. Princess Bride is a lovely movie, but I really, really wonder how many 29-year-olds have seen it. Also total lack of anime apart from Ghibli? You think more people aged 29 to 36 have watched Monty Python than non-Ghibli fantasy anime? Seems very, very unlikely to me. Plus most people have watched countless minor fantasy things that you're excluding. Plus plus what does "games with mild fantasy elements" even mean? Because games like Skyrim sold 50m+ copies. WoW crossed 100m people who had played like fifteen years ago. Final Fantasy games have sold over 200m copies. BG3 has sold like 20m copies already and it's only been out 2 years. None of these only have "mild" fantasy elements.</p><p></p><p>Personally, it looks more like you're listing stuff <em>elder </em>Millennials like than the actual age group you're describing. You may be more culturally similar to elder Millennials (I know I am, even though I was born in 1978, so technically an Xennial/Generation Oregon Trail), and that's fine, but I personally think something is biasing your perceptions here.</p><p></p><p>And you say you're describing "non-D&D" players, but like, future D&D is primarily going to be targeting the 30m to 50m (WotC figures) people who play D&D and similar games. If it doesn't please them at least, it's going to be a flop (c.f. 4E, or conversely, the success of 5E, which made a huge effort to please all D&D players at least a bit). So if you abandon decades of gradually changing D&D tropes to chase some dragon of a 1980s aesthetic, I just can't see that as smart for D&D itself (even though it can be smart for a more specific game).</p><p></p><p>Sorry I got some real problems with this claim! I'm triggered. I'm stuck on it. I've got hang-ups about it (cue 1970s music)!</p><p></p><p></p><p>Because you can do stuff like roll the bug lantern (which might be a ball or cylindrical) across the floor ahead of you, which you can't do with those. Or have your familiar carry it up to the ceiling or w/e. Light cast on an object can do the same, but you probably want that object with you. Plus more lighting options which aren't torches (which frankly, and I feel like you acknowledged this, are an insane way to try and light an adventuring expedition if you have <em>any other options at all</em>)</p><p></p><p>Like I said, I'm not talking about mechanical gameplay, that's never going to be where this is interesting, we're talking about some kind of verisimilitude and small-scale roleplayed gameplay.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9752547, member: 18"] I'm a bit put off by this, personally. The level of staggeringly broad assumption here is truly remarkable. Just a real "everyone who plays D&D is basically like me and my friends" vibe for me. I think you will find, Horatio, that there a lot more and more diverse people who play D&D in heaven and Earth than dreamt of your, er, post. Like Monty Python, are you kidding me? I haven't heard anyone who would now be much under 40 quote Monty Python in my entire life! Hell it drops off steeply for anyone now under 45. I'm sure there are people out there, but it's not many. And given that "young to mid millennial" is what, 29 to 36, I really doubt it. Princess Bride is a lovely movie, but I really, really wonder how many 29-year-olds have seen it. Also total lack of anime apart from Ghibli? You think more people aged 29 to 36 have watched Monty Python than non-Ghibli fantasy anime? Seems very, very unlikely to me. Plus most people have watched countless minor fantasy things that you're excluding. Plus plus what does "games with mild fantasy elements" even mean? Because games like Skyrim sold 50m+ copies. WoW crossed 100m people who had played like fifteen years ago. Final Fantasy games have sold over 200m copies. BG3 has sold like 20m copies already and it's only been out 2 years. None of these only have "mild" fantasy elements. Personally, it looks more like you're listing stuff [I]elder [/I]Millennials like than the actual age group you're describing. You may be more culturally similar to elder Millennials (I know I am, even though I was born in 1978, so technically an Xennial/Generation Oregon Trail), and that's fine, but I personally think something is biasing your perceptions here. And you say you're describing "non-D&D" players, but like, future D&D is primarily going to be targeting the 30m to 50m (WotC figures) people who play D&D and similar games. If it doesn't please them at least, it's going to be a flop (c.f. 4E, or conversely, the success of 5E, which made a huge effort to please all D&D players at least a bit). So if you abandon decades of gradually changing D&D tropes to chase some dragon of a 1980s aesthetic, I just can't see that as smart for D&D itself (even though it can be smart for a more specific game). Sorry I got some real problems with this claim! I'm triggered. I'm stuck on it. I've got hang-ups about it (cue 1970s music)! Because you can do stuff like roll the bug lantern (which might be a ball or cylindrical) across the floor ahead of you, which you can't do with those. Or have your familiar carry it up to the ceiling or w/e. Light cast on an object can do the same, but you probably want that object with you. Plus more lighting options which aren't torches (which frankly, and I feel like you acknowledged this, are an insane way to try and light an adventuring expedition if you have [I]any other options at all[/I]) Like I said, I'm not talking about mechanical gameplay, that's never going to be where this is interesting, we're talking about some kind of verisimilitude and small-scale roleplayed gameplay. [/QUOTE]
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