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<blockquote data-quote="Ruin Explorer" data-source="post: 9752605" data-attributes="member: 18"><p>I often say "You can’t fight in here gentlemen, this is the war room!".</p><p></p><p>But I have never watched Doctor Strangelove (I know, I know...) and I'm not even entirely sure what the plot is beyond that it's satire, involves nuclear weapons and maybe eventually a dude is riding a nuclear bomb whilst waving a cowboy hat as it falls. I think I got most of that from clips and parodies. I wonder how many of your players have actually seen the movie?</p><p></p><p>(The correct quote is apparently: "Gentlemen, you can't fight in here! This is the War Room!")</p><p></p><p>Samesies on Treasure Island (Muppet version only) and I'm 47.</p><p></p><p>In general I know a huge amount of older pop culture from older Simpsons episodes and the like.</p><p></p><p></p><p>This smacks of upper-middle-class-ness to me, very strongly.</p><p></p><p>But I am upper-middle-class so maybe I'm projecting!</p><p></p><p>I may be biased too because if I ever hear a player say "Bring me a shrubbery!" in a silly voice again I think I will have an aneurysm. Luckily I don't think I have heard it for over a decade. I can survive more "Let's not go there. Tis a silly place" though.</p><p></p><p></p><p>Sure, but remember the distinction I was making between "torches are present" and "torches as a major aesthetic"? Skyrim falls towards the former, and further, in Skyrim, you're pretty much always using a spell or a belt-lantern for lighting after the first 30-60 minutes of the game, because you want both hands available. This is the key issue with torches. Some dude has to carry them (hence the RPG Torchbearer is called Torchbearer). And virtually every TTRPG likes to screw you over if you dare to not use both hands for fightin'. D&D particularly does. Hell you can't even use the one-handed fighting style in D&D if you have a torch, because your off-hand isn't empty!</p><p></p><p>In WoW, torches exist, but most of the lighting in the game is magical and often strongly coloured as well. Many areas in WoW have very strongly colourful lighting. The only places torches exist as an actual major aesthetic is the horror-themed zone Duskwood. Even in other horror-themed zones (of which there are many), it's mostly magical lighting/lanterns.</p><p></p><p></p><p>Sure but like, how do you nerf darkvision without pissing people off? It's a defining capability for too many races in D&D at this point, and given that orcs, goblins, etc. are playable now (they actually have been since 1989 in certain official settings, but that's a long story) and that definitely isn't going to change in any future edition, you can't only give it to "bad guys", and you'd make the a lot of species be kind of unable to operate (particularly in the Underdark) without it.</p><p></p><p>Plus, you can't give it to one side and not the other in D&D (again, unlike Shadowdark), the "orc with a bucket of water" you proposed earlier is screwing himself as much as he's screwing you. Hell, you may well be another orc!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9752605, member: 18"] I often say "You can’t fight in here gentlemen, this is the war room!". But I have never watched Doctor Strangelove (I know, I know...) and I'm not even entirely sure what the plot is beyond that it's satire, involves nuclear weapons and maybe eventually a dude is riding a nuclear bomb whilst waving a cowboy hat as it falls. I think I got most of that from clips and parodies. I wonder how many of your players have actually seen the movie? (The correct quote is apparently: "Gentlemen, you can't fight in here! This is the War Room!") Samesies on Treasure Island (Muppet version only) and I'm 47. In general I know a huge amount of older pop culture from older Simpsons episodes and the like. This smacks of upper-middle-class-ness to me, very strongly. But I am upper-middle-class so maybe I'm projecting! I may be biased too because if I ever hear a player say "Bring me a shrubbery!" in a silly voice again I think I will have an aneurysm. Luckily I don't think I have heard it for over a decade. I can survive more "Let's not go there. Tis a silly place" though. Sure, but remember the distinction I was making between "torches are present" and "torches as a major aesthetic"? Skyrim falls towards the former, and further, in Skyrim, you're pretty much always using a spell or a belt-lantern for lighting after the first 30-60 minutes of the game, because you want both hands available. This is the key issue with torches. Some dude has to carry them (hence the RPG Torchbearer is called Torchbearer). And virtually every TTRPG likes to screw you over if you dare to not use both hands for fightin'. D&D particularly does. Hell you can't even use the one-handed fighting style in D&D if you have a torch, because your off-hand isn't empty! In WoW, torches exist, but most of the lighting in the game is magical and often strongly coloured as well. Many areas in WoW have very strongly colourful lighting. The only places torches exist as an actual major aesthetic is the horror-themed zone Duskwood. Even in other horror-themed zones (of which there are many), it's mostly magical lighting/lanterns. Sure but like, how do you nerf darkvision without pissing people off? It's a defining capability for too many races in D&D at this point, and given that orcs, goblins, etc. are playable now (they actually have been since 1989 in certain official settings, but that's a long story) and that definitely isn't going to change in any future edition, you can't only give it to "bad guys", and you'd make the a lot of species be kind of unable to operate (particularly in the Underdark) without it. Plus, you can't give it to one side and not the other in D&D (again, unlike Shadowdark), the "orc with a bucket of water" you proposed earlier is screwing himself as much as he's screwing you. Hell, you may well be another orc! [/QUOTE]
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