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Self-discovery through roleplaying??
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<blockquote data-quote="eris404" data-source="post: 1692881" data-attributes="member: 5338"><p>This is a cool question. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I have learned that I tend to play the same character types. I usually play someone in the background, not the leader, not the hero, but someone who helps the leader or hero or group as a whole. I tend to play The Cleric. Even my bard character has levels in cleric and tends to use the "inspire" abilities, A LOT. When other players want to do things I think of as vicious (such as killing a helpless critter), I'm the one who objects.</p><p></p><p>I've learned that I hate playing evil characters. We're playing a "vile" campaign as the "bad guys" and I'm just not into it. I don't want to be mean, even to imaginary people. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I also noticed a slight increase in tensions between players in that game, something that bothers me as well. </p><p></p><p>I've learned that if I can't get into the character I'm playing, I can't really get into the game. The longer it takes for me to get into the character and "figure her out" the less I enjoy myself. </p><p></p><p>So no, no great startling revelations, just a couple of small observations. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="eris404, post: 1692881, member: 5338"] This is a cool question. :) I have learned that I tend to play the same character types. I usually play someone in the background, not the leader, not the hero, but someone who helps the leader or hero or group as a whole. I tend to play The Cleric. Even my bard character has levels in cleric and tends to use the "inspire" abilities, A LOT. When other players want to do things I think of as vicious (such as killing a helpless critter), I'm the one who objects. I've learned that I hate playing evil characters. We're playing a "vile" campaign as the "bad guys" and I'm just not into it. I don't want to be mean, even to imaginary people. :) I also noticed a slight increase in tensions between players in that game, something that bothers me as well. I've learned that if I can't get into the character I'm playing, I can't really get into the game. The longer it takes for me to get into the character and "figure her out" the less I enjoy myself. So no, no great startling revelations, just a couple of small observations. :) [/QUOTE]
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