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Self-discovery through roleplaying??
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<blockquote data-quote="AFGNCAAP" data-source="post: 1695767" data-attributes="member: 871"><p>Well, in the spirit of the thread:</p><p></p><p>I've learned that I like playing the good guy. Sometimes a heroic version of myself (thinly veiled, thickly veiled, or otherwise). But all in all, a good guy. Maybe a Neutral-aligned PC at times, but in the vein of the "person who means well but sometimes does otherwise" category.</p><p></p><p>I've learned that I try to depict evil as I see it, & that I try to remove any glamour, awe, or any other sort of positive view/aspect to the villains. I try to keep from having anyone say "I wanna be like that villain."; rather, I'd rather them say "I'm going to stop that guy; he can't be allowed to get away with that."</p><p></p><p>I've learned that more often than not, it's the players that make (or break) the game, rather than the game that makes (or breaks) the players.</p><p></p><p>And, I've seen how other people deal with the issue of gaming in their life (and what role it takes in their life), or how they deal with their life through gaming.</p><p></p><p>And, on a related note:</p><p></p><p>A couple of years ago I encountered a male player in a game who preferred to play female PCs: nothing new to me at all. Only gamed with this guy once, though other people that I know who gamed with him said the same thing--pretty much mainly female characters. Well, my g/f bumped into this person later on at work; the gamer in question is in the process of switching genders. (True event--not an urban myth whatsoever.)</p><p></p><p>For me, this really drove home the point that gaming is a unique outlet for some people--a unique media, if you will, through which different people can express different views & attitudes that they have. Whether it's a means of escaping reality, a method to channel stress and frustration out in a positive way, a way to express creativity, or whatnot, it seems to have a particular value/meaning to a fair number of people who play.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 1695767, member: 871"] Well, in the spirit of the thread: I've learned that I like playing the good guy. Sometimes a heroic version of myself (thinly veiled, thickly veiled, or otherwise). But all in all, a good guy. Maybe a Neutral-aligned PC at times, but in the vein of the "person who means well but sometimes does otherwise" category. I've learned that I try to depict evil as I see it, & that I try to remove any glamour, awe, or any other sort of positive view/aspect to the villains. I try to keep from having anyone say "I wanna be like that villain."; rather, I'd rather them say "I'm going to stop that guy; he can't be allowed to get away with that." I've learned that more often than not, it's the players that make (or break) the game, rather than the game that makes (or breaks) the players. And, I've seen how other people deal with the issue of gaming in their life (and what role it takes in their life), or how they deal with their life through gaming. And, on a related note: A couple of years ago I encountered a male player in a game who preferred to play female PCs: nothing new to me at all. Only gamed with this guy once, though other people that I know who gamed with him said the same thing--pretty much mainly female characters. Well, my g/f bumped into this person later on at work; the gamer in question is in the process of switching genders. (True event--not an urban myth whatsoever.) For me, this really drove home the point that gaming is a unique outlet for some people--a unique media, if you will, through which different people can express different views & attitudes that they have. Whether it's a means of escaping reality, a method to channel stress and frustration out in a positive way, a way to express creativity, or whatnot, it seems to have a particular value/meaning to a fair number of people who play. [/QUOTE]
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