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General Tabletop Discussion
*Pathfinder & Starfinder
Self-Preservation vs. Acts of Evil
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<blockquote data-quote="Stormonu" data-source="post: 5698755" data-attributes="member: 52734"><p>Welcome!</p><p></p><p>The face of imminent death can make even a normally Lawful Good individual sometimes act in evil and chaotic ways; when the fight or flight response kicks in, all bets are off. In the face of death, the Lawful Good individual may panic and leave his comrades to their fate, the Chaotic Evil individual may stand and take all comers, distracting foes from other opponents to face him alone. The Neutral Evil individual may shout for everyone else to run while he makes a final stand while the Lawful Neutral may drive his associates into a suicidal charge.</p><p></p><p>However, the difference often between good and evil is not necessarily in the actions of an individual in the face of death, but often the reactions of that individual after the fact.</p><p></p><p>A truly good individual would most likely feel guilt for causing intentional harm to another. They may go out of their way to make amends for their actions even. Some might donate a part of the treasure obtained to the slain individual's family, ensure the individual is properly buried, memorialize the person's sacrifice or perhaps even vow not to put another individual into a position where they would get hurt.</p><p></p><p>Neutral individuals may stick to the "it was either me or them" mentality. They may feel remorse, or not. Lawful individuals might try to avoid putting themselves in the same situation in the future, chaotics may not give the situation a second thought - "What happened, happened."</p><p></p><p>Evil individuals would probably seek to justify their actions, perhaps even gloat. "The fool was standing in my way, getting wailed on, so I just put them both out of their misery." He may put the blame on the individual - "I hardly know these peasants and vagabonds that INSIST on traveling to the keep with us, they got hurt, I survived - end of story."</p><p></p><p>I don't generally see one act "out of alignment" as being a problem. Only lawful neutral people adhere to their alignment all the time <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. When it is <em>willingly</em> repeated multiple times, then it's something to discuss with the player to see if that's the alignment their character really is portraying.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5698755, member: 52734"] Welcome! The face of imminent death can make even a normally Lawful Good individual sometimes act in evil and chaotic ways; when the fight or flight response kicks in, all bets are off. In the face of death, the Lawful Good individual may panic and leave his comrades to their fate, the Chaotic Evil individual may stand and take all comers, distracting foes from other opponents to face him alone. The Neutral Evil individual may shout for everyone else to run while he makes a final stand while the Lawful Neutral may drive his associates into a suicidal charge. However, the difference often between good and evil is not necessarily in the actions of an individual in the face of death, but often the reactions of that individual after the fact. A truly good individual would most likely feel guilt for causing intentional harm to another. They may go out of their way to make amends for their actions even. Some might donate a part of the treasure obtained to the slain individual's family, ensure the individual is properly buried, memorialize the person's sacrifice or perhaps even vow not to put another individual into a position where they would get hurt. Neutral individuals may stick to the "it was either me or them" mentality. They may feel remorse, or not. Lawful individuals might try to avoid putting themselves in the same situation in the future, chaotics may not give the situation a second thought - "What happened, happened." Evil individuals would probably seek to justify their actions, perhaps even gloat. "The fool was standing in my way, getting wailed on, so I just put them both out of their misery." He may put the blame on the individual - "I hardly know these peasants and vagabonds that INSIST on traveling to the keep with us, they got hurt, I survived - end of story." I don't generally see one act "out of alignment" as being a problem. Only lawful neutral people adhere to their alignment all the time ;). When it is [I]willingly[/I] repeated multiple times, then it's something to discuss with the player to see if that's the alignment their character really is portraying. [/QUOTE]
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