Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Self-Preservation vs. Acts of Evil
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remus Lupin" data-source="post: 5706074" data-attributes="member: 12760"><p>I dunno. Alignment discussions are difficult precisely because there are these differing understandings of how alignment is intended to function, and the degree to which a character's alignment is intended to convey something important about the character.</p><p></p><p>If my DM says "no evil characters in my game," he's doing more than objecting to a combination of letters on a characters sheet. He's saying that he expects the characters in the campaign to uphold a level of moral and/or heroic behavior that is indicated by the lack of an "E" at the end of their alignment abbreviation.</p><p></p><p>This means (perhaps unfortunately), that when you write CN on your sheet, you're not just tracking the cumulative nature of the character's decisions, you're making a declaration that the character can be expected to act in particular ways. Minimally, you're saying that, whatever else the character does, he/she is not going to act in a way that can reasonably be described as "evil." And this means that at some point you may need to have a conversation about whether an act is in fact evil.</p><p></p><p>All that said, I agree with you that an individual evil act doesn't really tell us very much about the character's overall disposition, and won't necessarily have an effect on play unless the character has alignment restrictions. That said, one way that it can have a POSITIVE effect on play is if the character reflects on the morality of his/her actions and role plays the effects and outcomes of that decision.</p><p></p><p>Thus, when as above the character fireballs into a crowd of allies, and then says, "why should I care about those lowly NPCs," that could be a great opportunity for role playing. And then it could result in some real alignment shift on the character's part. And if the party has a paladin or a cleric of a good God, it may affect their role playing as well (as in PALADIN: "You fiend, they were our allies! My religion forbids me from associating with villains such as yourself, and my code requires me to take my leave of you!")</p></blockquote><p></p>
[QUOTE="Remus Lupin, post: 5706074, member: 12760"] I dunno. Alignment discussions are difficult precisely because there are these differing understandings of how alignment is intended to function, and the degree to which a character's alignment is intended to convey something important about the character. If my DM says "no evil characters in my game," he's doing more than objecting to a combination of letters on a characters sheet. He's saying that he expects the characters in the campaign to uphold a level of moral and/or heroic behavior that is indicated by the lack of an "E" at the end of their alignment abbreviation. This means (perhaps unfortunately), that when you write CN on your sheet, you're not just tracking the cumulative nature of the character's decisions, you're making a declaration that the character can be expected to act in particular ways. Minimally, you're saying that, whatever else the character does, he/she is not going to act in a way that can reasonably be described as "evil." And this means that at some point you may need to have a conversation about whether an act is in fact evil. All that said, I agree with you that an individual evil act doesn't really tell us very much about the character's overall disposition, and won't necessarily have an effect on play unless the character has alignment restrictions. That said, one way that it can have a POSITIVE effect on play is if the character reflects on the morality of his/her actions and role plays the effects and outcomes of that decision. Thus, when as above the character fireballs into a crowd of allies, and then says, "why should I care about those lowly NPCs," that could be a great opportunity for role playing. And then it could result in some real alignment shift on the character's part. And if the party has a paladin or a cleric of a good God, it may affect their role playing as well (as in PALADIN: "You fiend, they were our allies! My religion forbids me from associating with villains such as yourself, and my code requires me to take my leave of you!") [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Self-Preservation vs. Acts of Evil
Top