Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Self sufficiency
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Saeviomagy" data-source="post: 7165045" data-attributes="member: 5890"><p>The downtime rules are awful.</p><p></p><p>For starters there are two places that describe what happens when you practice a profession to handle your lifestyle: one says you get a poor lifestyle with a profession, and a comfortable lifestyle with survival. The other says that practicing a profession gets you a modest lifestyle, being in a guild gets you a comfortable lifestyle, and playing an instrument gets you a wealthy lifestyle. No mention of survival is made.</p><p></p><p>It's stupid that roughing it (ie - relying on survival skill) means that:</p><p>"you can afford nicer clothing and can easily maintain your equipment. You live in a small cottage in a middle-class neighborhood or in a private room at a fine inn. You associate with merchants, skilled tradespeople, and military officers"</p><p></p><p>While being a professional healer means that you're wandering around in ill maintained equipment, threadbare clothing, hang out with thieves and general scumbags etc. That's if it's poor. Modest seems more likely, but it's still worse off than the survival guy.</p><p></p><p>Finally - you're a no-name musician with a low charisma bonus? Guess what - you get to live like a highly successful merchant, with a nice house, servants, the whole shebang. Everyone who can pick up a lute is a rock star apparently.</p><p></p><p>Finally, most PCs can just cast 1 first level spell per day (or less, if you get a sucker willing to pay 50gp for it!) and live like aristocrats, tended by herds of servants and hobnobbing with the mayor and the like.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 7165045, member: 5890"] The downtime rules are awful. For starters there are two places that describe what happens when you practice a profession to handle your lifestyle: one says you get a poor lifestyle with a profession, and a comfortable lifestyle with survival. The other says that practicing a profession gets you a modest lifestyle, being in a guild gets you a comfortable lifestyle, and playing an instrument gets you a wealthy lifestyle. No mention of survival is made. It's stupid that roughing it (ie - relying on survival skill) means that: "you can afford nicer clothing and can easily maintain your equipment. You live in a small cottage in a middle-class neighborhood or in a private room at a fine inn. You associate with merchants, skilled tradespeople, and military officers" While being a professional healer means that you're wandering around in ill maintained equipment, threadbare clothing, hang out with thieves and general scumbags etc. That's if it's poor. Modest seems more likely, but it's still worse off than the survival guy. Finally - you're a no-name musician with a low charisma bonus? Guess what - you get to live like a highly successful merchant, with a nice house, servants, the whole shebang. Everyone who can pick up a lute is a rock star apparently. Finally, most PCs can just cast 1 first level spell per day (or less, if you get a sucker willing to pay 50gp for it!) and live like aristocrats, tended by herds of servants and hobnobbing with the mayor and the like. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Self sufficiency
Top