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<blockquote data-quote="Calion" data-source="post: 7165102" data-attributes="member: 73976"><p>Yes, exactly! That's what's confusing you. You're "comfortable" by your own standards in the woods, therefore you assume that that must mean that you are "comfortable" by D&D standards. However, there is an <em>objective</em> standard of wealth that must be met to be "Comfortable" by the PH, and it has <em>nothing</em> to do with subjective comfort. It is thoroughly possible to live in a "Comfortable" situation and be miserable, to hate being cramped in a well-appointed inn room, and to long to be elsewhere. No matter; you're still "comfortable" by D&D standards. It's the word itself that's throwing you off.</p><p></p><p></p><p></p><p>I quite believe you. And that sounds like, after a few weeks/months of work and getting your shelter built, you could live at a Modest standard of living. Perhaps, after several months, you could have a permanent homestead with hand-carved furniture, candles, several sets of clothing, and a nice roaring fireplace over which you can cook varied and interesting meals, which sounds like it could qualify for Comfortable. But living a Comfortable life in the woods after only a few days or weeks? Just not possible, unless you happen upon some well-appointed abandoned homestead. The housing situation alone prevents that. Unless you luck out and find a perfect, dry, uninhabited, fairly deep cave, you will, at the very least, have a much more unpleasant time during a stormy night than that gentleman in the warm dry inn room.</p><p></p><p></p><p></p><p>And yet the PHB doesn't mention <em>anything</em> about "feelings of safety." What it <em>does</em> mention is <em>legal protection</em> against crime, which the outdoorsman completely lacks. If a couple of brigands comes upon his hut while he is away and steals all his stuff, he has zero recourse, except perhaps to try to hunt them down and kill them himself, even if he knows exactly who did it and can prove it. They can waggle his stuff in front of him, and he can do nothing. Not true of that artisan in the city.</p></blockquote><p></p>
[QUOTE="Calion, post: 7165102, member: 73976"] Yes, exactly! That's what's confusing you. You're "comfortable" by your own standards in the woods, therefore you assume that that must mean that you are "comfortable" by D&D standards. However, there is an [I]objective[/I] standard of wealth that must be met to be "Comfortable" by the PH, and it has [I]nothing[/I] to do with subjective comfort. It is thoroughly possible to live in a "Comfortable" situation and be miserable, to hate being cramped in a well-appointed inn room, and to long to be elsewhere. No matter; you're still "comfortable" by D&D standards. It's the word itself that's throwing you off. I quite believe you. And that sounds like, after a few weeks/months of work and getting your shelter built, you could live at a Modest standard of living. Perhaps, after several months, you could have a permanent homestead with hand-carved furniture, candles, several sets of clothing, and a nice roaring fireplace over which you can cook varied and interesting meals, which sounds like it could qualify for Comfortable. But living a Comfortable life in the woods after only a few days or weeks? Just not possible, unless you happen upon some well-appointed abandoned homestead. The housing situation alone prevents that. Unless you luck out and find a perfect, dry, uninhabited, fairly deep cave, you will, at the very least, have a much more unpleasant time during a stormy night than that gentleman in the warm dry inn room. And yet the PHB doesn't mention [I]anything[/I] about "feelings of safety." What it [I]does[/I] mention is [I]legal protection[/I] against crime, which the outdoorsman completely lacks. If a couple of brigands comes upon his hut while he is away and steals all his stuff, he has zero recourse, except perhaps to try to hunt them down and kill them himself, even if he knows exactly who did it and can prove it. They can waggle his stuff in front of him, and he can do nothing. Not true of that artisan in the city. [/QUOTE]
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