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Sell Hackmaster to me
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<blockquote data-quote="theemrys" data-source="post: 3039448" data-attributes="member: 25516"><p>I've been looking more into Hackmaster lately since Kenzer & Co commented that they're looking at making Kalamar the default setting for Hackmaster in a few years.</p><p></p><p>I'm personally not ready to jump into Hackmaster JUST yet as I'm enjoying 3.5.. but there are a lot of great things about it. It is sort of a combo of 1ed and 2ed with some house rules thrown in. Lots of critical hit tables... the "Kicker" (extra HP all around), more lethal, but more chance to recover... cost to train up in levels... very much a going back to old 1e AD&D. </p><p></p><p>Although there is a parody element, that woudn't prevent a serious game. The main focus of the parody side is in the modules that are based on old AD&D ones... Now, there is some in the books (like Chainmail Bikini of Eye Gouging), but you can always take it or leave it. </p><p></p><p>Personally, I'm very interested in it, and might very well switch to it in time...</p></blockquote><p></p>
[QUOTE="theemrys, post: 3039448, member: 25516"] I've been looking more into Hackmaster lately since Kenzer & Co commented that they're looking at making Kalamar the default setting for Hackmaster in a few years. I'm personally not ready to jump into Hackmaster JUST yet as I'm enjoying 3.5.. but there are a lot of great things about it. It is sort of a combo of 1ed and 2ed with some house rules thrown in. Lots of critical hit tables... the "Kicker" (extra HP all around), more lethal, but more chance to recover... cost to train up in levels... very much a going back to old 1e AD&D. Although there is a parody element, that woudn't prevent a serious game. The main focus of the parody side is in the modules that are based on old AD&D ones... Now, there is some in the books (like Chainmail Bikini of Eye Gouging), but you can always take it or leave it. Personally, I'm very interested in it, and might very well switch to it in time... [/QUOTE]
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