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Sell me a book on sea adventures!
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<blockquote data-quote="Voadam" data-source="post: 1712949" data-attributes="member: 2209"><p>Broadsides! and Twin Crowns Campaign Setting by Living Imagination</p><p>Seafarer's something by FFG</p><p>Seas of Blood by Mongoose</p><p>Into the Blue by Bastion Press</p><p>En Route II by Atlas games</p><p>Monsters of the Endless Blue by Goodman Games</p><p>Black Sails by Avalanche Press</p><p></p><p>I only have the bastion and Living imagination ones.</p><p>LI knows their nautical stuff and their ship rules are the most realistic you will find in d20, taking into account winds, ship momentum, tacking, etc. They might be too in-depth for you but they are good and have some good stuff for sailing. The CS has a bunch of sailing rules in it and a swashbuckling world theme, but the broadsides one is nautical specific.</p><p></p><p>Into the Blue is an ocean ecology resource book and has hazards and monsters for coastal waters, open seas, and deep sea-bottom environments. Neat things like undead from sailors who die ashore, or those castaways who die of dehydration on lifeboats.</p><p></p><p>En route II is a collection of short adventures with a nautical theme. Atlas generally does a good job on this type of product but I don't have this one. </p><p></p><p>There is also old 2e products Ships and the Sea is one and there was some huge FR one that I can't remember the title to. Also the sahuagin sourcebook from 2e. These are available as pdfs on <a href="http://www.rpgnow.com" target="_blank">www.rpgnow.com</a></p></blockquote><p></p>
[QUOTE="Voadam, post: 1712949, member: 2209"] Broadsides! and Twin Crowns Campaign Setting by Living Imagination Seafarer's something by FFG Seas of Blood by Mongoose Into the Blue by Bastion Press En Route II by Atlas games Monsters of the Endless Blue by Goodman Games Black Sails by Avalanche Press I only have the bastion and Living imagination ones. LI knows their nautical stuff and their ship rules are the most realistic you will find in d20, taking into account winds, ship momentum, tacking, etc. They might be too in-depth for you but they are good and have some good stuff for sailing. The CS has a bunch of sailing rules in it and a swashbuckling world theme, but the broadsides one is nautical specific. Into the Blue is an ocean ecology resource book and has hazards and monsters for coastal waters, open seas, and deep sea-bottom environments. Neat things like undead from sailors who die ashore, or those castaways who die of dehydration on lifeboats. En route II is a collection of short adventures with a nautical theme. Atlas generally does a good job on this type of product but I don't have this one. There is also old 2e products Ships and the Sea is one and there was some huge FR one that I can't remember the title to. Also the sahuagin sourcebook from 2e. These are available as pdfs on [url]www.rpgnow.com[/url] [/QUOTE]
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