Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Sell me on 5th…
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 9215496" data-attributes="member: 6790260"><p>Classes is easy enough. There are exactly thirteen, and because of the repeated failure to make any progress with psionic rules, it's looking pretty likely that there will never be more than these thirteen:</p><ol> <li data-xf-list-type="ol">Artificer (added with <em>Tasha's Cauldron of Everything</em>, often abbreviated as just "Tasha's")</li> <li data-xf-list-type="ol">Barbarian</li> <li data-xf-list-type="ol">Bard</li> <li data-xf-list-type="ol">Cleric</li> <li data-xf-list-type="ol">Druid</li> <li data-xf-list-type="ol">Fighter</li> <li data-xf-list-type="ol">Monk</li> <li data-xf-list-type="ol">Paladin</li> <li data-xf-list-type="ol">Ranger</li> <li data-xf-list-type="ol">Rogue</li> <li data-xf-list-type="ol">Sorcerer</li> <li data-xf-list-type="ol">Warlock</li> <li data-xf-list-type="ol">Wizard</li> </ol><p>Species are probably the <em>only</em> thing where 5e has been allowed to make a huge set, so it would take rather a long time to list them all. Suffice it to say, you'd have to go pretty far afield to pick something not actually supported in official 5e if it appeared in a previous edition. E.g. stuff like mul (since there is no 5e Dark Sun yet), bladeling, pixie, or some of the more obscure 3e races like raptoran or azurin (the "incarnum" humans) etc.</p><p></p><p></p><p>You may end up disappointed with official 5e then. They've made a point of adding much, much less content to it than to any previous edition. For example, there are only and exactly 117 feats in all officially-published 5e materials (according to my sources, which have in general been quite accurate.) If you look only at major official books, e.g. excluding the "Plane Shift" docs and only-semi-official stuff like the Tal'Dorei (aka Critical Role) book, it's only 105, of which not quite half are in the PHB. Unfortunately, a lot of them are...pretty workhorse, despite the laudable effort to try to make feats "chunky" and interesting.</p><p></p><p>If you're willing to look at officially-licensed stuff (like the Critical Role books previously mentioned) or further afield into DM's Guild third-party content, there's a bit more there, but it's still a much, much slimmer game overall. While many have enjoyed this, it sounds like you prefer a wide latitude of crunch to draw on, and...well, that's just not really what 5e offers.</p><p></p><p>If I were to make a comparison, I would say 5e is more like a video game console, a constrained development environment where upgrades are relatively thin on the ground and/or expensive, while 3e was more like early PC gaming when there were actually competitors to the x86 architecture e.g. Commodore, Atari, Apple, Tandy, etc.--wild and woolly and you had to actually be an expert to know if things would be compatible.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9215496, member: 6790260"] Classes is easy enough. There are exactly thirteen, and because of the repeated failure to make any progress with psionic rules, it's looking pretty likely that there will never be more than these thirteen: [LIST=1] [*]Artificer (added with [I]Tasha's Cauldron of Everything[/I], often abbreviated as just "Tasha's") [*]Barbarian [*]Bard [*]Cleric [*]Druid [*]Fighter [*]Monk [*]Paladin [*]Ranger [*]Rogue [*]Sorcerer [*]Warlock [*]Wizard [/LIST] Species are probably the [I]only[/I] thing where 5e has been allowed to make a huge set, so it would take rather a long time to list them all. Suffice it to say, you'd have to go pretty far afield to pick something not actually supported in official 5e if it appeared in a previous edition. E.g. stuff like mul (since there is no 5e Dark Sun yet), bladeling, pixie, or some of the more obscure 3e races like raptoran or azurin (the "incarnum" humans) etc. You may end up disappointed with official 5e then. They've made a point of adding much, much less content to it than to any previous edition. For example, there are only and exactly 117 feats in all officially-published 5e materials (according to my sources, which have in general been quite accurate.) If you look only at major official books, e.g. excluding the "Plane Shift" docs and only-semi-official stuff like the Tal'Dorei (aka Critical Role) book, it's only 105, of which not quite half are in the PHB. Unfortunately, a lot of them are...pretty workhorse, despite the laudable effort to try to make feats "chunky" and interesting. If you're willing to look at officially-licensed stuff (like the Critical Role books previously mentioned) or further afield into DM's Guild third-party content, there's a bit more there, but it's still a much, much slimmer game overall. While many have enjoyed this, it sounds like you prefer a wide latitude of crunch to draw on, and...well, that's just not really what 5e offers. If I were to make a comparison, I would say 5e is more like a video game console, a constrained development environment where upgrades are relatively thin on the ground and/or expensive, while 3e was more like early PC gaming when there were actually competitors to the x86 architecture e.g. Commodore, Atari, Apple, Tandy, etc.--wild and woolly and you had to actually be an expert to know if things would be compatible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sell me on 5th…
Top