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Sell me on 5th…
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<blockquote data-quote="Corinnguard" data-source="post: 9215567" data-attributes="member: 7033886"><p>I am not sure I would call Level Up: Advanced 5th Edition a complete revision of the classes and races. More like an expansion of what's already in 5e. In the latter, your character is defined by your race, your background and your class/subclass. A5e otoh defines your character by your Heritage (who your parents were), Culture (the society you grew up in), Background (the job you had before you became an adventurer) and Destiny (the reason why you became an adventurer in the first place) in addition to class/archetype. And the neat thing about Heritage and Culture is that they don't have to match. You can be of the Human heritage and had grown up in Mountain Dwarf culture, for instance, and gained the cultural traits of a Mountain Dwarf. </p><p>As for the classes in A5e, the base version of each class has more features in them that cover the pillars of combat, exploration and social interaction. You no longer have the subclass providing all of the crunch for a given class.</p></blockquote><p></p>
[QUOTE="Corinnguard, post: 9215567, member: 7033886"] I am not sure I would call Level Up: Advanced 5th Edition a complete revision of the classes and races. More like an expansion of what's already in 5e. In the latter, your character is defined by your race, your background and your class/subclass. A5e otoh defines your character by your Heritage (who your parents were), Culture (the society you grew up in), Background (the job you had before you became an adventurer) and Destiny (the reason why you became an adventurer in the first place) in addition to class/archetype. And the neat thing about Heritage and Culture is that they don't have to match. You can be of the Human heritage and had grown up in Mountain Dwarf culture, for instance, and gained the cultural traits of a Mountain Dwarf. As for the classes in A5e, the base version of each class has more features in them that cover the pillars of combat, exploration and social interaction. You no longer have the subclass providing all of the crunch for a given class. [/QUOTE]
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