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Sell me on 5th…
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<blockquote data-quote="FrogReaver" data-source="post: 9215581" data-attributes="member: 6795602"><p>Here’s my sell. You are soo familiar with 3e/3.5e material that no specific implementation is new to you and that’s kind of boring. Its probably why you are trying more and more exotic options. 5e will be new and interesting just by having mechanical representations you aren’t familiar with. Some concepts won’t work as well as they do in 3e, other will work better in 5e than 3e, and others that you never dreamed of from 3e will just work. Id suggest you start by embracing the options 5e gives as is. Learn them first and then treat them as building blocks. You’ll never be as granular as 3e in 5e, but there’s some really cool stuff there.</p><p></p><p>Some ideas for starting - based on coolness not necessarily power</p><ul> <li data-xf-list-type="ul">echo knight fighter</li> <li data-xf-list-type="ul">bladesinger wizard</li> <li data-xf-list-type="ul">genie pact warlock</li> <li data-xf-list-type="ul">Glamour Bard</li> <li data-xf-list-type="ul">Tempest Cleric</li> <li data-xf-list-type="ul">Moon Druid</li> <li data-xf-list-type="ul">Vengance Paladin - (concept is just cool)</li> <li data-xf-list-type="ul">open hands or shadow monk</li> <li data-xf-list-type="ul">gloomstalker ranger</li> <li data-xf-list-type="ul">divine soul sorcerer (sorcerer with access to all cleric spells - yes please!)</li> <li data-xf-list-type="ul">any artificer, infusions are really cool</li> </ul></blockquote><p></p>
[QUOTE="FrogReaver, post: 9215581, member: 6795602"] Here’s my sell. You are soo familiar with 3e/3.5e material that no specific implementation is new to you and that’s kind of boring. Its probably why you are trying more and more exotic options. 5e will be new and interesting just by having mechanical representations you aren’t familiar with. Some concepts won’t work as well as they do in 3e, other will work better in 5e than 3e, and others that you never dreamed of from 3e will just work. Id suggest you start by embracing the options 5e gives as is. Learn them first and then treat them as building blocks. You’ll never be as granular as 3e in 5e, but there’s some really cool stuff there. Some ideas for starting - based on coolness not necessarily power [LIST] [*]echo knight fighter [*]bladesinger wizard [*]genie pact warlock [*]Glamour Bard [*]Tempest Cleric [*]Moon Druid [*]Vengance Paladin - (concept is just cool) [*]open hands or shadow monk [*]gloomstalker ranger [*]divine soul sorcerer (sorcerer with access to all cleric spells - yes please!) [*]any artificer, infusions are really cool [/LIST] [/QUOTE]
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