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Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
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Sell me on 5th…
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<blockquote data-quote="Cergorach" data-source="post: 9234680" data-attributes="member: 725"><p>I'm not going to sell you on 5E, looking at your preferences, I think you would be less happy with the amount of options IF you stick to the official, physical books (compared to 3E/3.5E). Back in the day of 3(.5)E we had official WotC D&D stuff, we had D20 stuff, we had OGL stuff and we had fan stuff. A LOT of folks stuck with only the official WotC D&D stuff. Now we have WotC D&D stuff, we have licensed D&D stuff, we have OGL/CC stuff and we have fan stuff. If you, your DM and your fellow players are fine with using stuff from licensed D&D stuff, then you might get equal of better potential flexibility (options) of 3E/3.5E. Most even offer Print on Demand options for your physical book needs. Personally I prefer pdf these days because my bookcases are overflowing and I prefer to reserve physical books for something truly special, something most modern D&D books aren't (for me)...</p><p></p><p>Then 3E/3.5E vs 5E, 5E is more streamlined, but to be honest I find it maybe too 'streamlined' for my tastes and I find it less (mechanically) 'flexible' from a DM perspective. I've found (from experience as a DM) that running a high level game 3E/3.5E game, with highly intelligent and creative players, with access to all the official D&D books, is a very brainbreaking excercise. Not only does creating challanging encounters take a huge amount of time, they also take a huge amount of mental bandwidth to run (as the DM). These days there are way better digital tools available to handle a LOT of that, so the issue might not be an issue at all. 5E just seems simpler to run, which might be an advantage or a disadvantage, depending on your perspective (and/or mood).</p><p></p><p>Now, the big thing: Your friend <em>might </em>run a 5E game sometime in the future. Do we really need to sell you on 5E? You'll want to play in that game because your friend is running it, regardless of system. Even if you might dislike certain aspects of the system run, you'll swallow those dislikes, because it's just fun and nostalgic to play in a game with that friend. Our 35+ year old D&D group has been playing 5E becasue it's D&D, we've played that on and off for 35+ years. Is it perfect? No. Is it functional? Yes.</p></blockquote><p></p>
[QUOTE="Cergorach, post: 9234680, member: 725"] I'm not going to sell you on 5E, looking at your preferences, I think you would be less happy with the amount of options IF you stick to the official, physical books (compared to 3E/3.5E). Back in the day of 3(.5)E we had official WotC D&D stuff, we had D20 stuff, we had OGL stuff and we had fan stuff. A LOT of folks stuck with only the official WotC D&D stuff. Now we have WotC D&D stuff, we have licensed D&D stuff, we have OGL/CC stuff and we have fan stuff. If you, your DM and your fellow players are fine with using stuff from licensed D&D stuff, then you might get equal of better potential flexibility (options) of 3E/3.5E. Most even offer Print on Demand options for your physical book needs. Personally I prefer pdf these days because my bookcases are overflowing and I prefer to reserve physical books for something truly special, something most modern D&D books aren't (for me)... Then 3E/3.5E vs 5E, 5E is more streamlined, but to be honest I find it maybe too 'streamlined' for my tastes and I find it less (mechanically) 'flexible' from a DM perspective. I've found (from experience as a DM) that running a high level game 3E/3.5E game, with highly intelligent and creative players, with access to all the official D&D books, is a very brainbreaking excercise. Not only does creating challanging encounters take a huge amount of time, they also take a huge amount of mental bandwidth to run (as the DM). These days there are way better digital tools available to handle a LOT of that, so the issue might not be an issue at all. 5E just seems simpler to run, which might be an advantage or a disadvantage, depending on your perspective (and/or mood). Now, the big thing: Your friend [I]might [/I]run a 5E game sometime in the future. Do we really need to sell you on 5E? You'll want to play in that game because your friend is running it, regardless of system. Even if you might dislike certain aspects of the system run, you'll swallow those dislikes, because it's just fun and nostalgic to play in a game with that friend. Our 35+ year old D&D group has been playing 5E becasue it's D&D, we've played that on and off for 35+ years. Is it perfect? No. Is it functional? Yes. [/QUOTE]
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