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Sell me on 5th…
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<blockquote data-quote="Neonchameleon" data-source="post: 9234932" data-attributes="member: 87792"><p>Not surprised given your tastes. 5th is in my experience mostly good for a veteran DM with new or casual players.</p><p></p><p>My problem with this statement is that you do not need to abuse D&D 3.5 to break it. You just need to take obvious options and use them in an obvious way.</p><p></p><p>Yes you can abuse 3.5. Abuses like Pun-Pun, a Supreme Diplomancer, anything involving the Ur-Priest, the Nar Demonbinder, and the Mystic Theurge prestige classes is abuse, as is much much more.</p><p></p><p>But you know some things that aren't abuse so much as simple thematics and smart in character choices using just the PHB?</p><ul> <li data-xf-list-type="ul">A cleric or druid taking Craft Wand and creating enough Wands of Cure Light Wounds to top everyone up after each fight.</li> <li data-xf-list-type="ul">An Aggressively Hegmonizing Ursine Swarm; a thematic bear druid that's wild shaped into a bear, has a bear companion, and uses Natural Spell to Summon Nature's Ally for bears. Any two of which should be able to tag team a fighter</li> <li data-xf-list-type="ul">A wizard who uses their downtime and their share of the loot with the feat all wizards get at level 1 to create a loose leaf ring binder full of scrolls and have low level utility spells basically whenever needed. And remember wizards don't spend money on weapons or armour.</li> <li data-xf-list-type="ul">The same wizard who doesn't prepare utility spells because they have scrolls and uses AoE conjuration spells (thus ignoring spell resistance and magic immunity) and picks the target's low save based on knowledge and descriptions (Glitterdust for Will, Web for Ref, Stinking Cloud for Fort, and Black Tentacles for grapple) and renders a lot of fights trivial.</li> <li data-xf-list-type="ul">Just for a cash comparison a Wand of Cure Light Wounds with 50 charges costs 750GP (or 1 day, 375GP, and I think 30XP to make), a level 1 utility scroll costs 25GP (or 1 day, 12.5GP, and I think 1XP to make) - and a masterwork sword costs 300GP or 66GP and weeks to make, while a +1 sword is 2300GP</li> </ul><p>I would argue none of these are abusive and all of them are simple, thematic, and using basic core abilities that are in the PHB for their intended purposes in a way that can easily be done naively or even as in character choices. And all of them warp the game.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9234932, member: 87792"] Not surprised given your tastes. 5th is in my experience mostly good for a veteran DM with new or casual players. My problem with this statement is that you do not need to abuse D&D 3.5 to break it. You just need to take obvious options and use them in an obvious way. Yes you can abuse 3.5. Abuses like Pun-Pun, a Supreme Diplomancer, anything involving the Ur-Priest, the Nar Demonbinder, and the Mystic Theurge prestige classes is abuse, as is much much more. But you know some things that aren't abuse so much as simple thematics and smart in character choices using just the PHB? [LIST] [*]A cleric or druid taking Craft Wand and creating enough Wands of Cure Light Wounds to top everyone up after each fight. [*]An Aggressively Hegmonizing Ursine Swarm; a thematic bear druid that's wild shaped into a bear, has a bear companion, and uses Natural Spell to Summon Nature's Ally for bears. Any two of which should be able to tag team a fighter [*]A wizard who uses their downtime and their share of the loot with the feat all wizards get at level 1 to create a loose leaf ring binder full of scrolls and have low level utility spells basically whenever needed. And remember wizards don't spend money on weapons or armour. [*]The same wizard who doesn't prepare utility spells because they have scrolls and uses AoE conjuration spells (thus ignoring spell resistance and magic immunity) and picks the target's low save based on knowledge and descriptions (Glitterdust for Will, Web for Ref, Stinking Cloud for Fort, and Black Tentacles for grapple) and renders a lot of fights trivial. [*]Just for a cash comparison a Wand of Cure Light Wounds with 50 charges costs 750GP (or 1 day, 375GP, and I think 30XP to make), a level 1 utility scroll costs 25GP (or 1 day, 12.5GP, and I think 1XP to make) - and a masterwork sword costs 300GP or 66GP and weeks to make, while a +1 sword is 2300GP [/LIST] I would argue none of these are abusive and all of them are simple, thematic, and using basic core abilities that are in the PHB for their intended purposes in a way that can easily be done naively or even as in character choices. And all of them warp the game. [/QUOTE]
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