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Sell me on a megadungeon
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<blockquote data-quote="Mercurius" data-source="post: 8093721" data-attributes="member: 59082"><p>I want to buy a megadungeon for my impending new campaign, as one of the options to explore in a sandbox context. Right now my top three choices are:</p><p></p><p>1. Barrowmaze</p><p>2. Rappan Athuk</p><p>3. Forbidden Caverns of Archaia</p><p></p><p></p><p>I don't own any and they're all expensive, so just want to go with one for now. I do own the 3E versions of Whiterock, Larin Karr, Abysthor, Barakus, and Thracia, but both want something more "mega-y" and also already converted to 5E (I realize Whiterock is a true megadungeon, but the others are borderline). I also own Dungeons of the Mad Mage and the first Undermountain box set, so that could factor in.</p><p></p><p>Basically I want something easy to drop in and out of, with a relative diversity of rooms (minimal tedium ala Undermountain's many empty rooms). I would also like it to be interesting to read, with tons of tidbits of lore and mysteries. Unique creatures and magic items or artifacts are a plus.</p><p></p><p>Suggestions?</p></blockquote><p></p>
[QUOTE="Mercurius, post: 8093721, member: 59082"] I want to buy a megadungeon for my impending new campaign, as one of the options to explore in a sandbox context. Right now my top three choices are: 1. Barrowmaze 2. Rappan Athuk 3. Forbidden Caverns of Archaia I don't own any and they're all expensive, so just want to go with one for now. I do own the 3E versions of Whiterock, Larin Karr, Abysthor, Barakus, and Thracia, but both want something more "mega-y" and also already converted to 5E (I realize Whiterock is a true megadungeon, but the others are borderline). I also own Dungeons of the Mad Mage and the first Undermountain box set, so that could factor in. Basically I want something easy to drop in and out of, with a relative diversity of rooms (minimal tedium ala Undermountain's many empty rooms). I would also like it to be interesting to read, with tons of tidbits of lore and mysteries. Unique creatures and magic items or artifacts are a plus. Suggestions? [/QUOTE]
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