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<blockquote data-quote="SWBaxter" data-source="post: 2853608" data-attributes="member: 27926"><p>Nope. He'd be able to discern <em>without a doubt</em> that whoever's memory he's channeling believed that particular deity existed (or didn't), nothing more, and the ability doesn't actually compel the channeled individual to respond so it's not guaranteed he could even determine that much. For a more objective result the Akashic could try delving into the collective memory, but that can be altered by sufficiently powerful spellcasters and so probably isn't reliable for powerful mortals, let alone powerful otherplanar beings.</p><p></p><p>You can run an AU setting where the gods exist objectively, or one where their existence is completely ambiguous, or one where they're known (or at least strongly believed by the majority) not to exist, or one where powerful otherplanar beings claim to be gods but the truth of their claim is unknown. None of these are proscribed, or particularly hard to set up given the rules as written. Heck, it's easy to do 'em all in D&D, and that has a much stronger case for implied existence of gods, so it shouldn't come as a surprise that they also work in AU.</p><p></p><p>I dunno why exactly you're so hung up on the issue of gods in AU - beyond the fact that there's no explicit arcane/divine magic split, it doesn't seem to be much of an issue for most people. Unless you're going to claim that those of us who have featured various different expressions of the divine in our AU campaigns are having badwrongfun, I don't really see what you hope to gain by continually bringing the subject up. And your remarks about hijacking given that you in fact are the hijacker really smack of trying to apply a "case closed, I win" stamp on the issue.</p></blockquote><p></p>
[QUOTE="SWBaxter, post: 2853608, member: 27926"] Nope. He'd be able to discern [i]without a doubt[/i] that whoever's memory he's channeling believed that particular deity existed (or didn't), nothing more, and the ability doesn't actually compel the channeled individual to respond so it's not guaranteed he could even determine that much. For a more objective result the Akashic could try delving into the collective memory, but that can be altered by sufficiently powerful spellcasters and so probably isn't reliable for powerful mortals, let alone powerful otherplanar beings. You can run an AU setting where the gods exist objectively, or one where their existence is completely ambiguous, or one where they're known (or at least strongly believed by the majority) not to exist, or one where powerful otherplanar beings claim to be gods but the truth of their claim is unknown. None of these are proscribed, or particularly hard to set up given the rules as written. Heck, it's easy to do 'em all in D&D, and that has a much stronger case for implied existence of gods, so it shouldn't come as a surprise that they also work in AU. I dunno why exactly you're so hung up on the issue of gods in AU - beyond the fact that there's no explicit arcane/divine magic split, it doesn't seem to be much of an issue for most people. Unless you're going to claim that those of us who have featured various different expressions of the divine in our AU campaigns are having badwrongfun, I don't really see what you hope to gain by continually bringing the subject up. And your remarks about hijacking given that you in fact are the hijacker really smack of trying to apply a "case closed, I win" stamp on the issue. [/QUOTE]
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