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<blockquote data-quote="MNblockhead" data-source="post: 7501044" data-attributes="member: 6796661"><p>If this model works with music and video, it should work here. As the competition increases, I expect we'll eventually see something similar. Already, it there is friction for me making a VTT decision. I've already invested in the books and in DDB that, while it would be nice to have all the rules integrated into a VTT, I have payment fatigue. I would rather spend that money on a new video game or board game or minis, etc. But if there were some digital code I could use to that would give me a significant discount, I would be far more likely to consider a subscription with Roll20 or Fantasy Grounds. </p><p></p><p>If there was a dependable way to prove you bought a rulebook, then I could see someone like Fantasy Ground giving you access to that content on their platform with a subscription, if they can make enough money on the subscriptions to cover the licensing costs. </p><p></p><p>To some extent, Paizo is already doing this. Already Paizo has a payment system that VTT and other third-party providers of their content tie into. If you buy a book from Paizo's website, you get discounts on the PDFs already, and third-parties can give discounts for their versions of the content. Now, this isn't the same as full portability, but a discount across formats and across services is certainly welcome. </p><p></p><p>But, full portability is only going to work with subscription models. So this may drive up monthly subscription rates or require longer subscription lockins. Digital gaming material just doesn't have the volume of content or number of users to cover licensing costs under current subscription rates.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7501044, member: 6796661"] If this model works with music and video, it should work here. As the competition increases, I expect we'll eventually see something similar. Already, it there is friction for me making a VTT decision. I've already invested in the books and in DDB that, while it would be nice to have all the rules integrated into a VTT, I have payment fatigue. I would rather spend that money on a new video game or board game or minis, etc. But if there were some digital code I could use to that would give me a significant discount, I would be far more likely to consider a subscription with Roll20 or Fantasy Grounds. If there was a dependable way to prove you bought a rulebook, then I could see someone like Fantasy Ground giving you access to that content on their platform with a subscription, if they can make enough money on the subscriptions to cover the licensing costs. To some extent, Paizo is already doing this. Already Paizo has a payment system that VTT and other third-party providers of their content tie into. If you buy a book from Paizo's website, you get discounts on the PDFs already, and third-parties can give discounts for their versions of the content. Now, this isn't the same as full portability, but a discount across formats and across services is certainly welcome. But, full portability is only going to work with subscription models. So this may drive up monthly subscription rates or require longer subscription lockins. Digital gaming material just doesn't have the volume of content or number of users to cover licensing costs under current subscription rates. [/QUOTE]
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