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Sell me on "Magical Medieval Society" WE
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<blockquote data-quote="S'mon" data-source="post: 1132861" data-attributes="member: 463"><p>I retain these assumptions - my campaign world started in 1e in 1986 and to do otherwise would do major violence to the setting. </p><p></p><p>1% of population is uncommon but not particularly so, certainly no more than 1% of medieval Europe's population were professional warriors, for instance.</p><p></p><p>Adventurer-classes _are_ significantly better than the NPC classes in 3e. This hasn't changed.</p><p></p><p>Your final point is somewhat true about 1e and its 0th-level NPCs, but I find that having NPC 3rd level Commoners and 4th level Aristocrats doesn't change this much, and where it does it's only in a good way. A 5th level Commoner can still be easily 'charmed', and averages around 12hp. He'll be less well equipped than a 1st level PC Fighter, also. I don't have 20th-level Commoners.</p><p></p><p>I see no need to apply your '3e assumptions' for a workable 3e campaign. Having adventurers make up 10% of the population and an Archmage in every city of 25,000 ('metropolis', but a smallish city IMC) would trash my campaign setting.</p></blockquote><p></p>
[QUOTE="S'mon, post: 1132861, member: 463"] I retain these assumptions - my campaign world started in 1e in 1986 and to do otherwise would do major violence to the setting. 1% of population is uncommon but not particularly so, certainly no more than 1% of medieval Europe's population were professional warriors, for instance. Adventurer-classes _are_ significantly better than the NPC classes in 3e. This hasn't changed. Your final point is somewhat true about 1e and its 0th-level NPCs, but I find that having NPC 3rd level Commoners and 4th level Aristocrats doesn't change this much, and where it does it's only in a good way. A 5th level Commoner can still be easily 'charmed', and averages around 12hp. He'll be less well equipped than a 1st level PC Fighter, also. I don't have 20th-level Commoners. I see no need to apply your '3e assumptions' for a workable 3e campaign. Having adventurers make up 10% of the population and an Archmage in every city of 25,000 ('metropolis', but a smallish city IMC) would trash my campaign setting. [/QUOTE]
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