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Sell me on Psionics
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<blockquote data-quote="SteveC" data-source="post: 3251424" data-attributes="member: 9053"><p>Oh I've read that post, but the facts you site are hardly conclusive.</p><p></p><p>First, you can empower a lot of spells, but you still need to make a concentration check and spend a full round action every time after the first...unless you spend a feat to reduce the time. Even with that, you can't move and cast an empowered power after round one. You also have to reliably make a DC20 concentration check, which can be done, but it can't be done <strong>automatically</strong> without making Con your best stat or spending a feat, or spending money. Does a wizard have to worry about any of that? No. Oh, and psychic meditation requires you to have Wis 13+, so there go some points you might have spent on another stat, like, say, con.</p><p></p><p>Oh and overchanneling? Well, you <strong>also</strong> need to spend a feat to do that as well, and it costs you damage, unless you spend a second feat to protect all of your low level powers. If you Empower that energy missile you will always take 3D8 damage. from doing so, because <strong>talented</strong> also requires you to spend your focus. Once you want to use that energy ball, you're always taking damage when you use it. Now 3D8 damage to a character with, what, 27 HP before Con? Taking that kind of damage to cause an extra five dice of damage is a real trade off.</p><p></p><p>So if you want to do what you're talking about and not take damage (except when you're empowering, when you <strong>always</strong> do, you've spent three feats. What could a wizard do with those feats? Well, how about some of the sudden feats? I'll take three sudden maximizes please!</p><p></p><p>In terms of ignoring the damage cap with a spell, that's just flat out wrong. You can spend more power to do more damage, but the cap is still based on your manifestor level...Unless you overchannel. If you're spending more power, its exactly as if you were casting a higher level spell. So my level 10 wizard is spending the equivilent of 5 power to cast fireball for 10d6, while your psion is spending 10 power to do the same thing. That doesn't even count the fact that my wizard was casting fireball two levels before you could.</p><p></p><p>So what else do you want?</p><p></p><p>The bottom line is that psions, wizards and other casters all have tradeoffs they make for their abilities. It seems like these tradeoffs are conveniently ignored when discussing how absolutely awesome they are.</p><p></p><p>EDIT</p><p>Let me add some numbers to my post. Let's take the first three rounds of combat, okay? I'll take my wizard and cast three maximized widened greater firebursts to hit everything within 40' of me for 300 damage. </p><p></p><p>You'll cast three similar spells doing 45d6+45 for an average of 202 damage. And not move. And take 9D8 damage yourself.</p><p></p><p>Also edited to make the post less snarky (which really wasn't my intention).</p><p></p><p>--Steve</p></blockquote><p></p>
[QUOTE="SteveC, post: 3251424, member: 9053"] Oh I've read that post, but the facts you site are hardly conclusive. First, you can empower a lot of spells, but you still need to make a concentration check and spend a full round action every time after the first...unless you spend a feat to reduce the time. Even with that, you can't move and cast an empowered power after round one. You also have to reliably make a DC20 concentration check, which can be done, but it can't be done [b]automatically[/b] without making Con your best stat or spending a feat, or spending money. Does a wizard have to worry about any of that? No. Oh, and psychic meditation requires you to have Wis 13+, so there go some points you might have spent on another stat, like, say, con. Oh and overchanneling? Well, you [b]also[/b] need to spend a feat to do that as well, and it costs you damage, unless you spend a second feat to protect all of your low level powers. If you Empower that energy missile you will always take 3D8 damage. from doing so, because [b]talented[/b] also requires you to spend your focus. Once you want to use that energy ball, you're always taking damage when you use it. Now 3D8 damage to a character with, what, 27 HP before Con? Taking that kind of damage to cause an extra five dice of damage is a real trade off. So if you want to do what you're talking about and not take damage (except when you're empowering, when you [b]always[/b] do, you've spent three feats. What could a wizard do with those feats? Well, how about some of the sudden feats? I'll take three sudden maximizes please! In terms of ignoring the damage cap with a spell, that's just flat out wrong. You can spend more power to do more damage, but the cap is still based on your manifestor level...Unless you overchannel. If you're spending more power, its exactly as if you were casting a higher level spell. So my level 10 wizard is spending the equivilent of 5 power to cast fireball for 10d6, while your psion is spending 10 power to do the same thing. That doesn't even count the fact that my wizard was casting fireball two levels before you could. So what else do you want? The bottom line is that psions, wizards and other casters all have tradeoffs they make for their abilities. It seems like these tradeoffs are conveniently ignored when discussing how absolutely awesome they are. EDIT Let me add some numbers to my post. Let's take the first three rounds of combat, okay? I'll take my wizard and cast three maximized widened greater firebursts to hit everything within 40' of me for 300 damage. You'll cast three similar spells doing 45d6+45 for an average of 202 damage. And not move. And take 9D8 damage yourself. Also edited to make the post less snarky (which really wasn't my intention). --Steve [/QUOTE]
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