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Sell Me on Tales of the Valiant
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<blockquote data-quote="djotaku" data-source="post: 9802451" data-attributes="member: 7054471"><p>Don't know if the OP still cares since this was started in January, but here's my take - about 2 sessions away from finishing a homebrew ToV game (it will end up being 13 or 14 months long game) using bits and pieces from KP's Midgard and Labyrinth books, some of their modules, and a few little things I've thrown in there. I'm a big fan of the luck system - it takes away some of the suckiness of missing without going the full way Draw Steel did where there's no such thing as missing. You can draw down luck to add to your roll or do a complete reroll with 3 luck.</p><p></p><p>My table has played 5e.2104 and 5e.2024 and prefers ToV. I feel like with their classes and subclasses they took a little more care than WotC to have the lore match the mechanics. I have one game where I'm playing a bard and it's got better uses for the bard than just bardic inspiration.</p><p></p><p>As others have said, the Monsters are great, especially in Monster Vault 2.</p><p></p><p>Also, it's interesting people said it's like 2014 - I find it more like 2024: All the subclasses come at 3rd level and the ancestries/species are more of a blank slate that you fill in via heritages and talents that give a customization more like 2024 and more like PF2e, although not as extreme.</p></blockquote><p></p>
[QUOTE="djotaku, post: 9802451, member: 7054471"] Don't know if the OP still cares since this was started in January, but here's my take - about 2 sessions away from finishing a homebrew ToV game (it will end up being 13 or 14 months long game) using bits and pieces from KP's Midgard and Labyrinth books, some of their modules, and a few little things I've thrown in there. I'm a big fan of the luck system - it takes away some of the suckiness of missing without going the full way Draw Steel did where there's no such thing as missing. You can draw down luck to add to your roll or do a complete reroll with 3 luck. My table has played 5e.2104 and 5e.2024 and prefers ToV. I feel like with their classes and subclasses they took a little more care than WotC to have the lore match the mechanics. I have one game where I'm playing a bard and it's got better uses for the bard than just bardic inspiration. As others have said, the Monsters are great, especially in Monster Vault 2. Also, it's interesting people said it's like 2014 - I find it more like 2024: All the subclasses come at 3rd level and the ancestries/species are more of a blank slate that you fill in via heritages and talents that give a customization more like 2024 and more like PF2e, although not as extreme. [/QUOTE]
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