Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Geek Talk & Media
Sell me on ToEE
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 1239352" data-attributes="member: 1465"><p>I tried the demo just yesterday night and I liked it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>From my first 4-hours experience this is my opinion, but keep in mind that I only tried the demo (without any manual), so I haven't found out yet how to make it work 100%!</p><p></p><p>- the D&D rules are implemented fairly well, although it looks like not all the game made it into the PC title: as an example, there are no Knowledge skills which eventually they didn't find a way to use them in the PC game</p><p></p><p>- whether because of limited implementation, because of bugs, or because I haven't found out yet how to do it properly <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> sometimes it looks like you don't get your whole round worth of actions: specifically, in many occasions it switches to the next character when I am sure you still had the right for example for a 5foot step; another similar case is to use Spellcraft to identify scrolls, I haven't found out if it's possible and how</p><p></p><p>- IMHO the interface is the best yet for this kind of games: it's a radial interface similar to NWN, but with names instead of symbols which make it much better; something is not obvious tho without the manual to help, and possibly when you get too many layers of choice you may have to scroll the screen</p><p></p><p>- the look & feel is just fantastic, both the sprites and the background are well painted and the artist made a very nice job; some monsters just look like the ones in the MM (you can walk into a room and immediately know you are in front of an ogre, you cannot be wrong!); also spells effects are well done and quite diverse</p><p></p><p>- at least the demo has minimal interaction with other characters; I have heard that anyway the story is very straightforward and RP is minimal, nothing even remotely comparable with the Baldur's Gate series</p><p></p><p>All in all, because of the above and the fact that there is NO multiplayer, I think the game is mostly great as a training ground for the real D&D... to try your combo characters to see if they work <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1239352, member: 1465"] I tried the demo just yesterday night and I liked it. :) From my first 4-hours experience this is my opinion, but keep in mind that I only tried the demo (without any manual), so I haven't found out yet how to make it work 100%! - the D&D rules are implemented fairly well, although it looks like not all the game made it into the PC title: as an example, there are no Knowledge skills which eventually they didn't find a way to use them in the PC game - whether because of limited implementation, because of bugs, or because I haven't found out yet how to do it properly :rolleyes: sometimes it looks like you don't get your whole round worth of actions: specifically, in many occasions it switches to the next character when I am sure you still had the right for example for a 5foot step; another similar case is to use Spellcraft to identify scrolls, I haven't found out if it's possible and how - IMHO the interface is the best yet for this kind of games: it's a radial interface similar to NWN, but with names instead of symbols which make it much better; something is not obvious tho without the manual to help, and possibly when you get too many layers of choice you may have to scroll the screen - the look & feel is just fantastic, both the sprites and the background are well painted and the artist made a very nice job; some monsters just look like the ones in the MM (you can walk into a room and immediately know you are in front of an ogre, you cannot be wrong!); also spells effects are well done and quite diverse - at least the demo has minimal interaction with other characters; I have heard that anyway the story is very straightforward and RP is minimal, nothing even remotely comparable with the Baldur's Gate series All in all, because of the above and the fact that there is NO multiplayer, I think the game is mostly great as a training ground for the real D&D... to try your combo characters to see if they work ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Sell me on ToEE
Top