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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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<blockquote data-quote="Man-thing" data-source="post: 2872953" data-attributes="member: 12012"><p>It's actually "True Sorcery" and the "True20 Bestiary"</p><p></p><p>True Sorcery is a d20 book - True Sorcery introduces a flexible, dynamic, and innovative magic system that puts eldritch mastery into your hands. Forget slots and spells per day; True Sorcery gives you the power to build spells of your own design, letting you decide how fast, how far, and how potent your spells will be. With these rules, you become the true master of magic. Revised and expanded from the ENnie Award-winning The Black Company Campaign Setting, this system provides new spells, a slew of sample spell effects, feats, and an all-new magic item creation system. <strong>The book also includes conversion guides so you can use True Sorcery with Malhavoc Press's Iron Heroes, d20 Modern, Thieves' World, and the hit True20 Adventure Roleplaying game.</strong> No matter what OGL game you favor, True Sorcery opens the door to a new world of magical possibilities.</p><p></p><p>There seems to be a lot of confusion about True Sorcery and what system its designed for.</p><p></p><p>The True20 Bestiary - The True20 Bestiary is the monster book with a foe for every occasion. Say goodbye to pages and pages of flavorless numbers and useless minutia. True20 stats are lean and compact and that means this book can really pack the creatures in. <strong>Inside you'll find fantasy staples, eldritch horrors, bizarre aliens, and more. While fantasy is the focus, you'll also find opponents suitable for horror and sci-fi campaign settings.</strong> Illustrated to Green Ronin's usual high standards, the True20 Bestiary is an indispensable sourcebook for the True20 Adventure Roleplaying game</p><p></p><p>It's not simply a port of the SRD Monster Manual. People could do that themselves.</p></blockquote><p></p>
[QUOTE="Man-thing, post: 2872953, member: 12012"] It's actually "True Sorcery" and the "True20 Bestiary" True Sorcery is a d20 book - True Sorcery introduces a flexible, dynamic, and innovative magic system that puts eldritch mastery into your hands. Forget slots and spells per day; True Sorcery gives you the power to build spells of your own design, letting you decide how fast, how far, and how potent your spells will be. With these rules, you become the true master of magic. Revised and expanded from the ENnie Award-winning The Black Company Campaign Setting, this system provides new spells, a slew of sample spell effects, feats, and an all-new magic item creation system. [B]The book also includes conversion guides so you can use True Sorcery with Malhavoc Press's Iron Heroes, d20 Modern, Thieves' World, and the hit True20 Adventure Roleplaying game.[/B] No matter what OGL game you favor, True Sorcery opens the door to a new world of magical possibilities. There seems to be a lot of confusion about True Sorcery and what system its designed for. The True20 Bestiary - The True20 Bestiary is the monster book with a foe for every occasion. Say goodbye to pages and pages of flavorless numbers and useless minutia. True20 stats are lean and compact and that means this book can really pack the creatures in. [B]Inside you'll find fantasy staples, eldritch horrors, bizarre aliens, and more. While fantasy is the focus, you'll also find opponents suitable for horror and sci-fi campaign settings.[/B] Illustrated to Green Ronin's usual high standards, the True20 Bestiary is an indispensable sourcebook for the True20 Adventure Roleplaying game It's not simply a port of the SRD Monster Manual. People could do that themselves. [/QUOTE]
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