Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Sell/unsell me on Magic Resistance and Legendary Resistance
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Crimson Binome" data-source="post: 6860402" data-attributes="member: 6775031"><p>The party is up to level 15, but they've already fought a lich and a titan and at least half a dozen adult dragons. I don't know if that counts as "high level" for you.</p><p></p><p>As it's come up, nobody really notices. I don't narrate a Legendary save any differently from just succeeding on the saving throw (I mean, I've <em>tried</em> to narrate it differently, but it's hard to conceptualize the difference and put that into words). Everyone at the table knows that such a mechanic exists, and they can guess when it might come into play since the monster will be taking Legendary actions, but they don't try save-or-die effects against legendary enemies <em>at all</em>.</p><p></p><p>When you cast a spell that allows a save to negate, you have to prepare for the likelihood that they'll make the save. They know that legendary monsters have good saves, so they're not going to risk everything on landing one of those spells, and they usually just resort to direct damage instead. <em>Most</em> of the legendary monsters I've run have been killed while they still had Legendary Resistance available.</p><p>Magic Resistance is significantly underwhelming in 5E, because the monster will probably still fail its save anyway. A golem has a -1 bonus to Dex saves, and rolling twice, it still needs a 20 in order to dodge a <em>fireball</em>. For contrast, if they try to charm something with good Wisdom, then the monster was <em>probably</em> going to make that save anyway and the player <em>probably</em> isn't going to use the spell in that case.</p><p></p><p>It does make the difference, very occasionally, but not in a reliable manner. Mostly it doesn't matter, because they were going to fail anyway and still end up failing.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6860402, member: 6775031"] The party is up to level 15, but they've already fought a lich and a titan and at least half a dozen adult dragons. I don't know if that counts as "high level" for you. As it's come up, nobody really notices. I don't narrate a Legendary save any differently from just succeeding on the saving throw (I mean, I've [I]tried[/I] to narrate it differently, but it's hard to conceptualize the difference and put that into words). Everyone at the table knows that such a mechanic exists, and they can guess when it might come into play since the monster will be taking Legendary actions, but they don't try save-or-die effects against legendary enemies [I]at all[/I]. When you cast a spell that allows a save to negate, you have to prepare for the likelihood that they'll make the save. They know that legendary monsters have good saves, so they're not going to risk everything on landing one of those spells, and they usually just resort to direct damage instead. [I]Most[/I] of the legendary monsters I've run have been killed while they still had Legendary Resistance available. Magic Resistance is significantly underwhelming in 5E, because the monster will probably still fail its save anyway. A golem has a -1 bonus to Dex saves, and rolling twice, it still needs a 20 in order to dodge a [I]fireball[/I]. For contrast, if they try to charm something with good Wisdom, then the monster was [I]probably[/I] going to make that save anyway and the player [I]probably[/I] isn't going to use the spell in that case. It does make the difference, very occasionally, but not in a reliable manner. Mostly it doesn't matter, because they were going to fail anyway and still end up failing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sell/unsell me on Magic Resistance and Legendary Resistance
Top