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Sell/unsell me on Magic Resistance and Legendary Resistance
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<blockquote data-quote="dave2008" data-source="post: 6861021" data-attributes="member: 83242"><p>CapnZapp, here are some Magic Resistance options, anything float your boat? Many of these could apply to Legendary Resistance as well.</p><p></p><p><span style="font-family: 'Arial'">1) <strong><em>Magic Resistance</em></strong>. The dragon has advantage on saving throws against spells and magical effects.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">2) <strong><em>Magic Resistance (Recharge 5-6).</em></strong> The same as option 1, but it must recharge.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">3) <strong><em>Magic Resistance (3/day).</em></strong> The same as option 1, but it a limited resource</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">4) <strong><em>Magic Resistance.</em></strong> The dragon has advantage on saving throws against spells and magical effects. Spells and magical effects that target the dragon have disadvantage on attack rolls. <em>(this can be combined with options 2 or 3)</em></span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">5) <strong><em>Magic Resistance.</em></strong> The dragon has advantage on saving throws against spells and magical effects of nth level or lower. </span><em>(this can be combined with options 2, 3 or 4)</em><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">6) <strong><em>Magic Resistance.</em></strong> The dragon can use its reaction to gain advantage on saving throws against spells and magical effects. <em>(this can be combined with options 2, 3, 4, or 5)</em></span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">7) <strong><em>Magic Resistance. </em></strong> The dragon has a number spell resistance points equal to its CR. It can spend these points to gain advantage on its saving throw against spells and magical effects; at the cost of one resistance point per level of the spell cast. <em>(this can be combined with options 2, 3, 4, or 5)</em></span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">8) <strong><em>Magic Resistance.</em></strong> The same as option 7, except the dragon must use its reaction.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">9) <em><strong>Limited Magic Immunity.</strong></em> Unless the dragon wishes to be affected, it is immune to spells of nth level or lower. The dragon has advantage on saving throws against other spells and magical effects.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">10) <strong><em>Limited Magic Immunity.</em></strong> The same as option 9, except the dragon must use its reaction.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">11) <strong><em>Limited Magic Immunity (Recharge 5-6).</em></strong> The same as option 9 or 10, except the dragon must recharge it.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">12) <strong><em>Limited Magic Immunity (3/day).</em></strong> The same as option 9 or 10, except the uses of it are limited.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">13) <strong><em>Limited Magic Immunity. </em></strong> The dragon has a number spell immunity points equal to its CR. It can spend these points to gain immunity to spells, at the cost of one immunity point per level of the spell cast. <em>(Any of the magic resistance options can be added as a rider)</em></span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">14) <strong><em>Limited Magic Immunity.</em></strong> The dragon has a number spell resistance points equal to its CR. It can use a reaction to spend these points and gain immunity to spells, at the cost of one immunity point per level of the spell cast. <em>(Any of the magic resistance options can be added as a rider)</em></span></p></blockquote><p></p>
[QUOTE="dave2008, post: 6861021, member: 83242"] CapnZapp, here are some Magic Resistance options, anything float your boat? Many of these could apply to Legendary Resistance as well. [FONT=Arial]1) [B][I]Magic Resistance[/I][/B]. The dragon has advantage on saving throws against spells and magical effects. 2) [B][I]Magic Resistance (Recharge 5-6).[/I][/B] The same as option 1, but it must recharge. 3) [B][I]Magic Resistance (3/day).[/I][/B] The same as option 1, but it a limited resource 4) [B][I]Magic Resistance.[/I][/B] The dragon has advantage on saving throws against spells and magical effects. Spells and magical effects that target the dragon have disadvantage on attack rolls. [I](this can be combined with options 2 or 3)[/I] 5) [B][I]Magic Resistance.[/I][/B] The dragon has advantage on saving throws against spells and magical effects of nth level or lower. [/FONT][I](this can be combined with options 2, 3 or 4)[/I][FONT=Arial] 6) [B][I]Magic Resistance.[/I][/B] The dragon can use its reaction to gain advantage on saving throws against spells and magical effects. [I](this can be combined with options 2, 3, 4, or 5)[/I] 7) [B][I]Magic Resistance. [/I][/B] The dragon has a number spell resistance points equal to its CR. It can spend these points to gain advantage on its saving throw against spells and magical effects; at the cost of one resistance point per level of the spell cast. [I](this can be combined with options 2, 3, 4, or 5)[/I] 8) [B][I]Magic Resistance.[/I][/B] The same as option 7, except the dragon must use its reaction. 9) [I][B]Limited Magic Immunity.[/B][/I] Unless the dragon wishes to be affected, it is immune to spells of nth level or lower. The dragon has advantage on saving throws against other spells and magical effects. 10) [B][I]Limited Magic Immunity.[/I][/B] The same as option 9, except the dragon must use its reaction. 11) [B][I]Limited Magic Immunity (Recharge 5-6).[/I][/B] The same as option 9 or 10, except the dragon must recharge it. 12) [B][I]Limited Magic Immunity (3/day).[/I][/B] The same as option 9 or 10, except the uses of it are limited. 13) [B][I]Limited Magic Immunity. [/I][/B] The dragon has a number spell immunity points equal to its CR. It can spend these points to gain immunity to spells, at the cost of one immunity point per level of the spell cast. [I](Any of the magic resistance options can be added as a rider)[/I] 14) [B][I]Limited Magic Immunity.[/I][/B] The dragon has a number spell resistance points equal to its CR. It can use a reaction to spend these points and gain immunity to spells, at the cost of one immunity point per level of the spell cast. [I](Any of the magic resistance options can be added as a rider)[/I][/FONT] [/QUOTE]
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