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Selling a spellbook
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 5668916" data-attributes="member: 23094"><p>Quick question:</p><p></p><p>How many are "all" of the cantrips? Core rulebook? Ultimate Magic? Various regional sourcebooks?</p><p></p><p>Assuming you mean just the core rulebook, the calculation for a spellbook's value is:</p><p></p><p>( (Ink Charge) + (Viewing Charge) ) * Number of Spells</p><p></p><p>In charges are spell level squared times 10gp (half the cost of a 1st-level spell for a cantrip, not 1/4), and the viewing charge (e.g., the normal rate a wizard charges to let you copy a spell out of his book) is the spell level squared times 5gp (again, half the cost of a 1st-level for a cantrip).</p><p></p><p>So, for a core rulebook spellbook (20 cantrips), you're looking at:</p><p></p><p>( (Ink Charge) + (Viewing Charge) ) * Number of Spells</p><p>Cantrips: ((1 * 1 * 10 / 2) + (1 * 1 * 5 / 2) * 20 = 150gp</p><p>1st-Level: ((1 * 1 * 10) + (1 * 1 * 5) * 6 = 90gp</p><p>2nd-Level: ((2 * 2 * 10) + (2 * 2 * 5) * 2 = 120gp</p><p>------------------------------</p><p>Total: 360gp</p><p></p><p>You can usually sell it for half of that amount.</p><p></p><p></p><p></p><p>Actually, that's exactly how you calculate it.</p><p></p><p></p><p></p><p>The designers have clarified that "purchasing," in this case, refers to this rule:</p><p></p><p></p><p></p><p>... and not the cost of an equivalent scroll.</p><p></p><p>EDIT2:</p><p></p><p>Also:</p><p></p><p></p><p></p><p>Take. 10. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>With a DC of only 15 + Spell Level, you'll be able to easily Take 10 on that check and guarantee success with only a moderate Intelligence bonus, you'll be autopassing that check in no time (you are putting ranks in Spellcraft with every Wizard level, right?).</p><p></p><p>[code]</p><p>Wizard Level | Spell Level / DC | Required Int to Autopass</p><p>---------------------------------------------------</p><p>1 | 0 / 15 | 12</p><p>1 | 1 / 16 | 14</p><p>3 | 2 / 17 | 12</p><p>5 | 3 / 18 | 10</p><p>7 | 4 / 19 | 8</p><p></p><p>... Etc.[/code]</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 5668916, member: 23094"] Quick question: How many are "all" of the cantrips? Core rulebook? Ultimate Magic? Various regional sourcebooks? Assuming you mean just the core rulebook, the calculation for a spellbook's value is: ( (Ink Charge) + (Viewing Charge) ) * Number of Spells In charges are spell level squared times 10gp (half the cost of a 1st-level spell for a cantrip, not 1/4), and the viewing charge (e.g., the normal rate a wizard charges to let you copy a spell out of his book) is the spell level squared times 5gp (again, half the cost of a 1st-level for a cantrip). So, for a core rulebook spellbook (20 cantrips), you're looking at: ( (Ink Charge) + (Viewing Charge) ) * Number of Spells Cantrips: ((1 * 1 * 10 / 2) + (1 * 1 * 5 / 2) * 20 = 150gp 1st-Level: ((1 * 1 * 10) + (1 * 1 * 5) * 6 = 90gp 2nd-Level: ((2 * 2 * 10) + (2 * 2 * 5) * 2 = 120gp ------------------------------ Total: 360gp You can usually sell it for half of that amount. Actually, that's exactly how you calculate it. The designers have clarified that "purchasing," in this case, refers to this rule: ... and not the cost of an equivalent scroll. EDIT2: Also: Take. 10. :D With a DC of only 15 + Spell Level, you'll be able to easily Take 10 on that check and guarantee success with only a moderate Intelligence bonus, you'll be autopassing that check in no time (you are putting ranks in Spellcraft with every Wizard level, right?). [code] Wizard Level | Spell Level / DC | Required Int to Autopass --------------------------------------------------- 1 | 0 / 15 | 12 1 | 1 / 16 | 14 3 | 2 / 17 | 12 5 | 3 / 18 | 10 7 | 4 / 19 | 8 ... Etc.[/code] [/QUOTE]
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