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Selling items : illogical rule ?
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<blockquote data-quote="darkrose50" data-source="post: 4333706" data-attributes="member: 70793"><p>I understand them enough to earn money on the stock market. I understand them enough to go to GenCon, and come back with hundreds of dollars more, sometimes even over a thousand dollars more than the cost of GenCon (pass, food, gas, hotel, and toys). I make a killing in every MMORPG I play. I always have the gold I need to buy whatever I need in WOW (from the economy by crafting what is in demand, or buying low, and selling high). For someone who does not understand economics I do very well with economics.</p><p></p><p>What exactly don’t I understand? I can buy things for more or less than 1.1 to 1.4 the crafting cost. I can sell things for more or less than 0.2 the crafting cost. I do so all the time. More often than not I make money.</p><p></p><p>As a side point (not directed at you) not everything that can be sold in real life is an art object (or whatever they call it) worth 100% of its value. That rule is in there to make portable wealth fun, and I don’t think it was placed into the rules to balance anything economically.</p></blockquote><p></p>
[QUOTE="darkrose50, post: 4333706, member: 70793"] I understand them enough to earn money on the stock market. I understand them enough to go to GenCon, and come back with hundreds of dollars more, sometimes even over a thousand dollars more than the cost of GenCon (pass, food, gas, hotel, and toys). I make a killing in every MMORPG I play. I always have the gold I need to buy whatever I need in WOW (from the economy by crafting what is in demand, or buying low, and selling high). For someone who does not understand economics I do very well with economics. What exactly don’t I understand? I can buy things for more or less than 1.1 to 1.4 the crafting cost. I can sell things for more or less than 0.2 the crafting cost. I do so all the time. More often than not I make money. As a side point (not directed at you) not everything that can be sold in real life is an art object (or whatever they call it) worth 100% of its value. That rule is in there to make portable wealth fun, and I don’t think it was placed into the rules to balance anything economically. [/QUOTE]
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Selling items : illogical rule ?
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