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*Pathfinder & Starfinder
Selling items : illogical rule ?
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<blockquote data-quote="darkrose50" data-source="post: 4333825" data-attributes="member: 70793"><p>No mater what we talk about, or how long we talk about it the rule boils down to choices.</p><p></p><p>Q: Do I have the choice to sell an item I found for anything other than 20% of what it costs to have the item crafted.</p><p>A: No I do not.</p><p></p><p>Now we can house rule it. We can hope that we get a DM who does not think you are trying to pull a fast one when you make a 20 charisma, maxed diplomacy character, who then tries to earn more than 20% of what it costs to have the item crafted. I would think this character would be able to sell crap to idiots who want to buy crap all day long. But it would imbalance things if he did just that, and used the profits to buy magic items. </p><p></p><p>As a DM I would set a limit on how many magical items could be equipped at a given time based on the crafting cost, and the level of the character. I would remove the limits on the amount of gold that could be earned. That way a player can spend gold on anything not magical equipment and not mess with his power level, because he could earn more gold than the packet system says he could. As it stands now if a character spends gold on anything not magical equipment he is stupid. I think this is stupid.</p></blockquote><p></p>
[QUOTE="darkrose50, post: 4333825, member: 70793"] No mater what we talk about, or how long we talk about it the rule boils down to choices. Q: Do I have the choice to sell an item I found for anything other than 20% of what it costs to have the item crafted. A: No I do not. Now we can house rule it. We can hope that we get a DM who does not think you are trying to pull a fast one when you make a 20 charisma, maxed diplomacy character, who then tries to earn more than 20% of what it costs to have the item crafted. I would think this character would be able to sell crap to idiots who want to buy crap all day long. But it would imbalance things if he did just that, and used the profits to buy magic items. As a DM I would set a limit on how many magical items could be equipped at a given time based on the crafting cost, and the level of the character. I would remove the limits on the amount of gold that could be earned. That way a player can spend gold on anything not magical equipment and not mess with his power level, because he could earn more gold than the packet system says he could. As it stands now if a character spends gold on anything not magical equipment he is stupid. I think this is stupid. [/QUOTE]
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Selling items : illogical rule ?
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