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Selling items : illogical rule ?
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<blockquote data-quote="Staffan" data-source="post: 4339846" data-attributes="member: 907"><p>Let's say you're an 8th level fighter, who has been using his +2 longsword for a few levels. You and your party defeat a bunch of Shadar-Kai, and among the loot you find a +3 longsword.</p><p></p><p>Now, you can either:</p><ul> <li data-xf-list-type="ul">Keep both, which means you have a +2 sword and a +3 sword, or</li> <li data-xf-list-type="ul">Sell the old sword, leaving you with a +3 sword and 360 gp.</li> </ul><p>Which is most useful to you?</p><p></p><p></p><p>In 3e, the total value a community has of any good is equal to the community's gp limit times the population divided by 20.</p><p></p><p>So, let's say you have a village of 500 people (gp limit 200). Together, they have (500*200/20) 5,000 gp worth of any one good. One chicken is worth 2 cp, or 0.02 gp. That means that in this 500-people village, there are (5,000/0.02) 250,000 chickens.</p><p></p><p>So it's not like 3e economy made much sense either.</p></blockquote><p></p>
[QUOTE="Staffan, post: 4339846, member: 907"] Let's say you're an 8th level fighter, who has been using his +2 longsword for a few levels. You and your party defeat a bunch of Shadar-Kai, and among the loot you find a +3 longsword. Now, you can either: [LIST] [*]Keep both, which means you have a +2 sword and a +3 sword, or [*]Sell the old sword, leaving you with a +3 sword and 360 gp. [/LIST] Which is most useful to you? In 3e, the total value a community has of any good is equal to the community's gp limit times the population divided by 20. So, let's say you have a village of 500 people (gp limit 200). Together, they have (500*200/20) 5,000 gp worth of any one good. One chicken is worth 2 cp, or 0.02 gp. That means that in this 500-people village, there are (5,000/0.02) 250,000 chickens. So it's not like 3e economy made much sense either. [/QUOTE]
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Selling items : illogical rule ?
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