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*TTRPGs General
Selling loot for half price - why?
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<blockquote data-quote="Steel_Wind" data-source="post: 3451962" data-attributes="member: 20741"><p>I use an opposed roll based on diplomacy for both buying and selling.</p><p></p><p>Each "1" on a D20 is equal to a 5% price shift, with a sale beginning at a base 90% of value and a purchase at 100%. I set the maximum at a 40% swing so that the party is not getting horribly screwed every time.</p><p></p><p>The PC in the party with the best diplomacy does the haggling.</p><p></p><p><em>Example: Lorak has a diplomacy of 12 and is up against Bellathoran the Wizard shopkeeper with a diplomacy of 18 when trying to sell magical kit with a base value of 1,000 gp.</em></p><p><em></em></p><p><em>Lorak rolls a 9 on a D20. Adding his diplomacy he has a "21".</em></p><p><em></em></p><p><em>Bellathoran rolls as 13 which, together with diplomacy, is a 31. The difference is "10" in favor of the merchant, a difference of 5%x10 = 50%. That exceeds the maximum permissible 40% swing, so the PCs will be selling at only 50%.</em></p><p><em></em></p><p><em>Had Lorak rolled a 16 and Bellathoran a 4, the resut would have been:</em></p><p><em></em></p><p><em>Lorak 16 + 12 = 28</em></p><p><em>Bellathoran 4 +18 = 22</em></p><p><em></em></p><p><em>A difference of 6 in favor of the PC. This difference, when multiplied by 5% = 30% price shift in favor of the PC. Added to a base of 90% (it's a sale, not a purchase of magic gear) means that the PC sells the gear for more than its value at 120%. That's 1,200 gp for the item.</em></p><p><em></em></p><p></p><p>Bards have their uses after all...</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 3451962, member: 20741"] I use an opposed roll based on diplomacy for both buying and selling. Each "1" on a D20 is equal to a 5% price shift, with a sale beginning at a base 90% of value and a purchase at 100%. I set the maximum at a 40% swing so that the party is not getting horribly screwed every time. The PC in the party with the best diplomacy does the haggling. [I]Example: Lorak has a diplomacy of 12 and is up against Bellathoran the Wizard shopkeeper with a diplomacy of 18 when trying to sell magical kit with a base value of 1,000 gp. Lorak rolls a 9 on a D20. Adding his diplomacy he has a "21". Bellathoran rolls as 13 which, together with diplomacy, is a 31. The difference is "10" in favor of the merchant, a difference of 5%x10 = 50%. That exceeds the maximum permissible 40% swing, so the PCs will be selling at only 50%. Had Lorak rolled a 16 and Bellathoran a 4, the resut would have been: Lorak 16 + 12 = 28 Bellathoran 4 +18 = 22 A difference of 6 in favor of the PC. This difference, when multiplied by 5% = 30% price shift in favor of the PC. Added to a base of 90% (it's a sale, not a purchase of magic gear) means that the PC sells the gear for more than its value at 120%. That's 1,200 gp for the item. [/I] Bards have their uses after all... [/QUOTE]
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Selling loot for half price - why?
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