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General Tabletop Discussion
*Pathfinder & Starfinder
selling loot vs. created items
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<blockquote data-quote="kigmatzomat" data-source="post: 1755349" data-attributes="member: 9254"><p>I use the multiple sales techniques as well. </p><p></p><p>Need money *NOW*: 50% list in a big town, selling to anyone who'll pay. Often this is a fairly friendly temple, merchant, or noble who knows they can get rid of it eventually but isn't expecting to make a profit given the hassle. </p><p></p><p>Through the Guild: buy available items at 80%, sell at 75%, guild takes 5% fee. The guild doesn't keep the item (without an extra charge) and doesn't post the name of the seller or buyer. It provides a safe place for them to bring expensive items & lots of cash. There's no guarantees on how long this will take, but common stuff (longsword +1, shiled +2, cloak resistance +1, etc) often gets sold in 2-3 days. </p><p></p><p>Regional fairs: There's a flat rate for booth space (usually 5gp/day) plus a 3% sales tax. Haggle at will. </p><p></p><p>Seasonal fair: has booths and auctions. The auction is typically for high-value items, lots of security, etc. The auction verifies the items, provides security, and charges a 5% fee to seller of the winning bid (or minimum bid specified by the seller). Buyers pay a registration fee (10-100gp depending on what's on the bill). </p><p></p><p>Contract of first rights: a trustworthy bunch of adventurers who constantly have worthwhile items to sell may get a preferrential contract with a guild, noble, church, or some other wealthy organization. What happens is the organization will pay 75% of the list price for items no matter how worthless or hard to dispose of but they get first dibs on *all* the items you sell. So if you find a horn of the tritons in the Mojave Desert, the company will offer you 75% but let you sell it elsewhere if you want (such as you know someone going on a long boat trip and can get 80%). On the other hand a decanter of endless water will only net you 75% should you ever sell it since they get first rights. Complicated for the greedy, easy for those who don't ever want to bother.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 1755349, member: 9254"] I use the multiple sales techniques as well. Need money *NOW*: 50% list in a big town, selling to anyone who'll pay. Often this is a fairly friendly temple, merchant, or noble who knows they can get rid of it eventually but isn't expecting to make a profit given the hassle. Through the Guild: buy available items at 80%, sell at 75%, guild takes 5% fee. The guild doesn't keep the item (without an extra charge) and doesn't post the name of the seller or buyer. It provides a safe place for them to bring expensive items & lots of cash. There's no guarantees on how long this will take, but common stuff (longsword +1, shiled +2, cloak resistance +1, etc) often gets sold in 2-3 days. Regional fairs: There's a flat rate for booth space (usually 5gp/day) plus a 3% sales tax. Haggle at will. Seasonal fair: has booths and auctions. The auction is typically for high-value items, lots of security, etc. The auction verifies the items, provides security, and charges a 5% fee to seller of the winning bid (or minimum bid specified by the seller). Buyers pay a registration fee (10-100gp depending on what's on the bill). Contract of first rights: a trustworthy bunch of adventurers who constantly have worthwhile items to sell may get a preferrential contract with a guild, noble, church, or some other wealthy organization. What happens is the organization will pay 75% of the list price for items no matter how worthless or hard to dispose of but they get first dibs on *all* the items you sell. So if you find a horn of the tritons in the Mojave Desert, the company will offer you 75% but let you sell it elsewhere if you want (such as you know someone going on a long boat trip and can get 80%). On the other hand a decanter of endless water will only net you 75% should you ever sell it since they get first rights. Complicated for the greedy, easy for those who don't ever want to bother. [/QUOTE]
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