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<blockquote data-quote="ThirdWizard" data-source="post: 2143633" data-attributes="member: 12037"><p>In my current campaign the city state the PCs live in has a monopoly on buying magical goods, it is illegal to trade in magical items over a certain price within the city. When the PCs come into town, they can have their magical items identified and a price offered to them for just about anything they wish to sell, at 50% of its price. This allows PCs to quickly sell loot for gold quickly and efficiently. These items bought by the government are then used to fund the state (for example outfitting soldiers with magical weapons and armor).</p><p></p><p>Alternately, the PCs don't <em>have </em>to sell items there, and are given certain venues for trading in magical items illegaly within the city. There's one person who illegaly identifies items for adventurers (even this is controlled heavily by the state), and a few groups including the halfling mafia is willing to buy magical items for a bit more than 50% price. This way when the PCs really want the extra money they can risk it and get a bit more, but they have to be careful not to draw attention to themselves when they do so.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2143633, member: 12037"] In my current campaign the city state the PCs live in has a monopoly on buying magical goods, it is illegal to trade in magical items over a certain price within the city. When the PCs come into town, they can have their magical items identified and a price offered to them for just about anything they wish to sell, at 50% of its price. This allows PCs to quickly sell loot for gold quickly and efficiently. These items bought by the government are then used to fund the state (for example outfitting soldiers with magical weapons and armor). Alternately, the PCs don't [i]have [/i]to sell items there, and are given certain venues for trading in magical items illegaly within the city. There's one person who illegaly identifies items for adventurers (even this is controlled heavily by the state), and a few groups including the halfling mafia is willing to buy magical items for a bit more than 50% price. This way when the PCs really want the extra money they can risk it and get a bit more, but they have to be careful not to draw attention to themselves when they do so. [/QUOTE]
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