Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
Selm's Return to the Temple of Elemental Evil
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Selm" data-source="post: 147814" data-attributes="member: 1592"><p><strong>Episode 10-2</strong></p><p></p><p>Episode TEN - Back to the Temple of Elemental Evil - Part 2</p><p>(Fight against the HORDE.)</p><p></p><p>- THE Temple - </p><p>DMNote: This description is quite a classic, now <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />, for those who</p><p>have not played the first ToEE campaign this is the description</p><p>written in the module (T1-4) which should be red to the players when</p><p>they arrive at the temple. When I read it I'm quite jealous as I'm not</p><p>able to give you such a vivid image ^_^but I hope you enjoy the show</p><p>anyway.</p><p></p><p>"The road leading from Nulb to the Temple is rutted and spotted with</p><p>rank weeds - thistles, burrs, thorns, nettles, etc. Some foot and</p><p>animal traffic has been using the track, but it is not a busy</p><p>thoroughfare.</p><p></p><p>As you approach the Temple area, the vegetation is disconcerting -</p><p>dead trees with a skeletal appearance, scrub growth twisted and</p><p>unnaturally colored, all unhealthy and sickly looking or exceptionally</p><p>robust and disgusting. The ruins of the Temple's outer works appear as</p><p>dark and overgrown mounds of gray rubble and blackish weeds. Skulls</p><p>and bones of humans and humanoids gleam white here and there amidst</p><p>the weeds. A grove of some oddly stunted and unhealthy looking usk</p><p>trees still grows along the northern end of the former Temple</p><p>compound, and a stump of a tower juts up from the northeast corner of</p><p>the shattered wall. The leprous gray Temple, however, stands intact,</p><p>its arched buttresses somehow obscene with their growth of climbing</p><p>vegetation.</p><p></p><p>Everything surrounding the place is disgusting. The myriad leering</p><p>faces and twisting, contorted forms writhing and posturing on every</p><p>face of the Temple seem to jape at the obscenities they depict. The</p><p>growth in the compound is rank and noisome. Thorns clutch, burrs</p><p>stick, and crushed stems either emit foul stench or raise angry weals</p><p>on exposed flesh. Worst of all, however, is the pervading fear which</p><p>seems to hang all over the whole area - a smothering, clinging, almost</p><p>tangible cloud of vileness and horror. Sounds seem distorted, either</p><p>muffled and shrill or unnaturally loud and grating.</p><p></p><p>Your eyes play tricks. You see darting movements out of the corner of</p><p>your eye, just at the edge of vision; but when you shift your gaze</p><p>towards such, of course, there is nothing there at all. You cannot</p><p>help but wonder who or what made the maze of narrow paths through the</p><p>seedy courtyard. What sort of thing would wander here and there around</p><p>the ghastly edifice of Evil without shrieking and gibbering and going</p><p>completely mad? Yet the usual mundane sounds of your travel are</p><p>accompanied only by the chorus of the winds, moaning through hundreds</p><p>of Temple apertures built to sing like doomed souls given over to the</p><p>tender mercies of demonkind, echoed by macabre croaks from the</p><p>scattered flapping, hopping, leering ravens.</p><p></p><p>There is no doubt; you have come to a place of ineffable Evil. Still,</p><p>it is most certainly a place for high adventure and untold</p><p>treasures. It is time to ready spells, draw weapons, check equipment,</p><p>and set forth into the maze of peril that awaits you."</p><p></p><p>... I love the ending <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>but back to *our* heroes</p><p></p><p>- still Earthday, 27th Planting, but near dusk -</p><p></p><p>They arrive from the north, and at the nearest corner of the</p><p>surrounding wall a dark tower raises as if lurking from the</p><p>shadows. But the dark will be a shelter for them as it is one for the</p><p>veil of this place. They advance in the field to reach the middle of</p><p>the north wall, there is no sign of activity raised by their move, but</p><p>lights can be seen into the tower at the ground and first floors.</p><p></p><p>They are now at the base of the huge dark wall, which surrounds the</p><p>temple. If it is partially crumbled here and there, no clear opening</p><p>exists into its structure. But vines cover its whole surface and they</p><p>will ease their climb. Alahija, Rousing Fox and Diane are the three</p><p>first to climb, using a rope with a grappling hook. After them, all</p><p>the others follow. </p><p>From the high of the wall, they are able to see the innards of the</p><p>temple fence. Some small greatly damaged buildings still stand near</p><p>the big black structure, but it seems that only the guard tower and</p><p>the temple itself are inhabited. The huge temple is still in good</p><p>shape, all stained-glass windows are broken but the walls are still</p><p>nearly intact. Fires lights could be seems coming from into the temple</p><p>itself. As they don't see any specific guard from their viewpoint,</p><p>they go down the wall and start their "invasion" of the temple</p><p>structure.</p><p></p><p>They continue to stick to their organized plan and the "sneaky ones"</p><p>take the lead (i.e. Diane and Rousing Fox, with a bit of Alahija</p><p>^_^). They chose to clear the tower first, avoiding perhaps an</p><p>alarm. Diane stops several hobgoblins into the tower, they seem to be</p><p>completely unaware of their presence, and they decide to attack them</p><p>immediately with all their might. The door from the temple courtyard</p><p>is not even locked. While Alahija and Lywen shoot magic missiles</p><p>through the ground windows, Diane, Ezekiel and soon all the others</p><p>enter the tower by the main door, they rush on the hobgoblins,</p><p>completely surprising them. There was four hobgoblins in the room,</p><p>less than thirty seconds after, there is only four corpses</p><p>remaining. But the tower is not yet empty, and the surprise effect is</p><p>now finished. In a room next to the first, they find a bunch of</p><p>goblins. Despite their fear, the desperate creatures attack them and</p><p>they are completely slaughtered, goblins are no match for them</p><p>... these pitiful creatures seemed to be enslaved by the</p><p>hobgoblins. Now they have cleared the ground floor, but they know that</p><p>guards could also be upside, silently they climb the stairs going</p><p>up. Rousing Fox reports that two more hobgoblins are on the first</p><p>floor, they are awaiting them, with crossbows ready, but were unable</p><p>to spot the stealthy monk. Ok, operation "clean the room" three is</p><p>launched, charge, doge two bolts and strike. Once again the monsters</p><p>are easily dispatched. If only the temple itself could be as easy as</p><p>its tower ...</p><p></p><p>After this success, they meet outside the tower. They have to decide</p><p>how they will try to gain access to the temple itself. As, from their</p><p>good point of view when they were on the wall, they didn't spotted any</p><p>other entry beside the main gate on the other side, they will have to</p><p>go round the building, probably warning any guard on the way ... </p><p>They decide to split, to disable all the sentinels. Alahija and</p><p>Gandigoot (the two taller members of the party <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) decide to go to</p><p>the right of the building, while the others go to the left in a direct</p><p>way towards the main gate. Lywen, deciding on his own as usual, cast a</p><p>flight spell and go up the temple, visiting the roof. </p><p>From there the situation was quite erratic (DM Note: over the table</p><p>too, as we switched from one group to another every five minutes to</p><p>keep the simultaneous time between them).</p><p></p><p>Alahija and Gandigoot walk discretely to the west, towards a ruined</p><p>tower, of which only the ground floor seems to be still standing. </p><p>Using the dense cover of the numerous bushes on the north side of the</p><p>temple, they are able to go unnoticed and approach the small building.</p><p>During this time, all the others, except Lywen (who decided to cast a</p><p>flight spell and go up the temple), went southward, on the east side</p><p>of the temple. They encounter three dogs, but the poor beasts only</p><p>have one round to bark before being silenced (by a spell of Ezekiel)</p><p>and slain. After this ridiculous incident, they resume their advance</p><p>towards the main south gate.</p><p>As I said Lywen decided to use his new powers in the form of a flight</p><p>spell, as a transmuter wizard, it is quite his specialty. And, even</p><p>without a great training in flight moves, our wizard is able to "jump"</p><p>over the big structure and flight straight south up the temple. </p><p>It seems good ?</p><p>Yes, until Lywen is attacked by a gargoyle ! </p><p>One of the stone statues on the roof of the temple suddenly animates</p><p>itself and rushes towards the fighting wizard. The creature is not</p><p>fast, and hopefully for Lywen he is able to escape the first attack. A</p><p>strange dance then starts in the dark sky, a wizard pursued by a</p><p>gargoyle. After a bunch of rounds, Lywen has enough advance to try a</p><p>lightning bolt spell. The magical energy rushes from his hands towards</p><p>the stone construct. But with a last moment escape, the gargoyle is</p><p>able to prevent most of the bolt from hurting it. And the pursuit</p><p>continues ...</p><p>During this time, the main group cautiously progressed in direction of</p><p>the main south gate of the temple wall. They are completely unaware of</p><p>the strange moves in the sky <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> As always, Diane and Rousing Fox lead</p><p>the way. They spot four hobgoblins guarding the south gate of the</p><p>wall, and decide for a silent attack. They hope to disable the guards</p><p>to be able to launch a surprise attack on the temple itself. With</p><p>stealth and skill, sneak attacks, arrows and a silence spell they are</p><p>able to dispatch these scum without a cry. And they now approach the</p><p>huge broken doors of the temple themselves: the door of the Temple of</p><p>Elemental Evil.</p><p></p><p>But what are doing Gandigoot and Alahija? </p><p>They are near the westward entry of the crumbled tower. Voices are</p><p>heard inside, which our two heroes identify as humanoids, probably</p><p>other hobgoblins. But they are not afraid a single bit, such lowly</p><p>creatures are no match for the two main characters of our story</p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. After a minute of preparation, Gandigoot appears into the door</p><p>opening and shoots a crossbow-bolt before going back under cover.</p><p>Wooooo, this is heroic ;D. But this was a trick in fact and they were</p><p>hoping to attract the monsters outside by doing it. Bad luck this</p><p>time, after some cries of surprise, the silence installs. And then a</p><p>spell-casting chant starts, before they are able to react, a strong</p><p>fog starts to go out of the tower and a huge voice resonates ...</p><p>"Pitiful humans, how dare you attack such powers as mine. Now is your</p><p>time to die." !!!!</p><p></p><p></p><p>... and the real confrontation will be soon, in the PART 3 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> ...</p><p>... stay tuned ...</p><p></p><p>----------------------------------------------------------------</p><p>Episode TEN - Back to the Temple of Elemental Evil - Part 3</p><p>(A *BLOODY* mess! Alahija is captured.)</p></blockquote><p></p>
[QUOTE="Selm, post: 147814, member: 1592"] [b]Episode 10-2[/b] Episode TEN - Back to the Temple of Elemental Evil - Part 2 (Fight against the HORDE.) - THE Temple - DMNote: This description is quite a classic, now :D, for those who have not played the first ToEE campaign this is the description written in the module (T1-4) which should be red to the players when they arrive at the temple. When I read it I'm quite jealous as I'm not able to give you such a vivid image ^_^but I hope you enjoy the show anyway. "The road leading from Nulb to the Temple is rutted and spotted with rank weeds - thistles, burrs, thorns, nettles, etc. Some foot and animal traffic has been using the track, but it is not a busy thoroughfare. As you approach the Temple area, the vegetation is disconcerting - dead trees with a skeletal appearance, scrub growth twisted and unnaturally colored, all unhealthy and sickly looking or exceptionally robust and disgusting. The ruins of the Temple's outer works appear as dark and overgrown mounds of gray rubble and blackish weeds. Skulls and bones of humans and humanoids gleam white here and there amidst the weeds. A grove of some oddly stunted and unhealthy looking usk trees still grows along the northern end of the former Temple compound, and a stump of a tower juts up from the northeast corner of the shattered wall. The leprous gray Temple, however, stands intact, its arched buttresses somehow obscene with their growth of climbing vegetation. Everything surrounding the place is disgusting. The myriad leering faces and twisting, contorted forms writhing and posturing on every face of the Temple seem to jape at the obscenities they depict. The growth in the compound is rank and noisome. Thorns clutch, burrs stick, and crushed stems either emit foul stench or raise angry weals on exposed flesh. Worst of all, however, is the pervading fear which seems to hang all over the whole area - a smothering, clinging, almost tangible cloud of vileness and horror. Sounds seem distorted, either muffled and shrill or unnaturally loud and grating. Your eyes play tricks. You see darting movements out of the corner of your eye, just at the edge of vision; but when you shift your gaze towards such, of course, there is nothing there at all. You cannot help but wonder who or what made the maze of narrow paths through the seedy courtyard. What sort of thing would wander here and there around the ghastly edifice of Evil without shrieking and gibbering and going completely mad? Yet the usual mundane sounds of your travel are accompanied only by the chorus of the winds, moaning through hundreds of Temple apertures built to sing like doomed souls given over to the tender mercies of demonkind, echoed by macabre croaks from the scattered flapping, hopping, leering ravens. There is no doubt; you have come to a place of ineffable Evil. Still, it is most certainly a place for high adventure and untold treasures. It is time to ready spells, draw weapons, check equipment, and set forth into the maze of peril that awaits you." ... I love the ending :D but back to *our* heroes - still Earthday, 27th Planting, but near dusk - They arrive from the north, and at the nearest corner of the surrounding wall a dark tower raises as if lurking from the shadows. But the dark will be a shelter for them as it is one for the veil of this place. They advance in the field to reach the middle of the north wall, there is no sign of activity raised by their move, but lights can be seen into the tower at the ground and first floors. They are now at the base of the huge dark wall, which surrounds the temple. If it is partially crumbled here and there, no clear opening exists into its structure. But vines cover its whole surface and they will ease their climb. Alahija, Rousing Fox and Diane are the three first to climb, using a rope with a grappling hook. After them, all the others follow. From the high of the wall, they are able to see the innards of the temple fence. Some small greatly damaged buildings still stand near the big black structure, but it seems that only the guard tower and the temple itself are inhabited. The huge temple is still in good shape, all stained-glass windows are broken but the walls are still nearly intact. Fires lights could be seems coming from into the temple itself. As they don't see any specific guard from their viewpoint, they go down the wall and start their "invasion" of the temple structure. They continue to stick to their organized plan and the "sneaky ones" take the lead (i.e. Diane and Rousing Fox, with a bit of Alahija ^_^). They chose to clear the tower first, avoiding perhaps an alarm. Diane stops several hobgoblins into the tower, they seem to be completely unaware of their presence, and they decide to attack them immediately with all their might. The door from the temple courtyard is not even locked. While Alahija and Lywen shoot magic missiles through the ground windows, Diane, Ezekiel and soon all the others enter the tower by the main door, they rush on the hobgoblins, completely surprising them. There was four hobgoblins in the room, less than thirty seconds after, there is only four corpses remaining. But the tower is not yet empty, and the surprise effect is now finished. In a room next to the first, they find a bunch of goblins. Despite their fear, the desperate creatures attack them and they are completely slaughtered, goblins are no match for them ... these pitiful creatures seemed to be enslaved by the hobgoblins. Now they have cleared the ground floor, but they know that guards could also be upside, silently they climb the stairs going up. Rousing Fox reports that two more hobgoblins are on the first floor, they are awaiting them, with crossbows ready, but were unable to spot the stealthy monk. Ok, operation "clean the room" three is launched, charge, doge two bolts and strike. Once again the monsters are easily dispatched. If only the temple itself could be as easy as its tower ... After this success, they meet outside the tower. They have to decide how they will try to gain access to the temple itself. As, from their good point of view when they were on the wall, they didn't spotted any other entry beside the main gate on the other side, they will have to go round the building, probably warning any guard on the way ... They decide to split, to disable all the sentinels. Alahija and Gandigoot (the two taller members of the party :) ) decide to go to the right of the building, while the others go to the left in a direct way towards the main gate. Lywen, deciding on his own as usual, cast a flight spell and go up the temple, visiting the roof. From there the situation was quite erratic (DM Note: over the table too, as we switched from one group to another every five minutes to keep the simultaneous time between them). Alahija and Gandigoot walk discretely to the west, towards a ruined tower, of which only the ground floor seems to be still standing. Using the dense cover of the numerous bushes on the north side of the temple, they are able to go unnoticed and approach the small building. During this time, all the others, except Lywen (who decided to cast a flight spell and go up the temple), went southward, on the east side of the temple. They encounter three dogs, but the poor beasts only have one round to bark before being silenced (by a spell of Ezekiel) and slain. After this ridiculous incident, they resume their advance towards the main south gate. As I said Lywen decided to use his new powers in the form of a flight spell, as a transmuter wizard, it is quite his specialty. And, even without a great training in flight moves, our wizard is able to "jump" over the big structure and flight straight south up the temple. It seems good ? Yes, until Lywen is attacked by a gargoyle ! One of the stone statues on the roof of the temple suddenly animates itself and rushes towards the fighting wizard. The creature is not fast, and hopefully for Lywen he is able to escape the first attack. A strange dance then starts in the dark sky, a wizard pursued by a gargoyle. After a bunch of rounds, Lywen has enough advance to try a lightning bolt spell. The magical energy rushes from his hands towards the stone construct. But with a last moment escape, the gargoyle is able to prevent most of the bolt from hurting it. And the pursuit continues ... During this time, the main group cautiously progressed in direction of the main south gate of the temple wall. They are completely unaware of the strange moves in the sky ;) As always, Diane and Rousing Fox lead the way. They spot four hobgoblins guarding the south gate of the wall, and decide for a silent attack. They hope to disable the guards to be able to launch a surprise attack on the temple itself. With stealth and skill, sneak attacks, arrows and a silence spell they are able to dispatch these scum without a cry. And they now approach the huge broken doors of the temple themselves: the door of the Temple of Elemental Evil. But what are doing Gandigoot and Alahija? They are near the westward entry of the crumbled tower. Voices are heard inside, which our two heroes identify as humanoids, probably other hobgoblins. But they are not afraid a single bit, such lowly creatures are no match for the two main characters of our story ;). After a minute of preparation, Gandigoot appears into the door opening and shoots a crossbow-bolt before going back under cover. Wooooo, this is heroic ;D. But this was a trick in fact and they were hoping to attract the monsters outside by doing it. Bad luck this time, after some cries of surprise, the silence installs. And then a spell-casting chant starts, before they are able to react, a strong fog starts to go out of the tower and a huge voice resonates ... "Pitiful humans, how dare you attack such powers as mine. Now is your time to die." !!!! ... and the real confrontation will be soon, in the PART 3 :p ... ... stay tuned ... ---------------------------------------------------------------- Episode TEN - Back to the Temple of Elemental Evil - Part 3 (A *BLOODY* mess! Alahija is captured.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Selm's Return to the Temple of Elemental Evil
Top