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Selm's Return to the Temple of Elemental Evil
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<blockquote data-quote="Selm" data-source="post: 98591" data-attributes="member: 1592"><p><strong>Episode 8-3</strong></p><p></p><p>Episode EIGHT - Another Fight at the Moathouse - PART 3</p><p>(The gnome and the ooze ... the moathouse underground.)</p><p></p><p>- Yes, we are still Godsday Planting 25th around 12.am now -</p><p>(DM note: as soon as there is a fight these logs grow longer and</p><p>longer ... ^_^)</p><p></p><p>They are now all in the courtyard. </p><p>Killashalandilis is still trying to comfort the young girl Renne who</p><p>is crying over the corpse of her father. </p><p>Alahija has already droped this activity to start collecting</p><p>the treasures on the numerous corpses around (especially the ogre and</p><p>the priest), as always she's not able to do the same thing for more</p><p>than five minutes. She's just so the typical half-elf young maiden,</p><p>doubled with a strong sense of independance and the fact that she is</p><p>the cherished daughter of the viscount of Furyondy. You see ... I</p><p>don't try to find her excuses but sometimes she's just really</p><p>... appalling.</p><p>Ezekiel is healing the numerous wounds, soon all his spells are</p><p>exhausted and there is still injured people in the party, and he is</p><p>beyond them.</p><p>Rousing Fox is helping here and there.</p><p>Diane and Lywen are discussing over the corpse of the black robed</p><p>priest, especially about a holy symbol hanging from his neck.</p><p>And Gandigoot ... but were is the gnome ?</p><p></p><p>During the fight with the assassin, Gandigoot decided to go on his</p><p>own. While the others pursued Spugnoir's murderer towards the west</p><p>chamber where was Renne, the gnome decided to go to the south-est</p><p>corridor, checking or any remaining gnoll (You know Gandigoot hates</p><p>gnolls, do you?).</p><p>So our courageous gnome advances in the dark passage without making</p><p>any noise (which is quite easy with his enchanted arrow of</p><p>silence). Each time he passes a door, he quickly, but as a</p><p>professionnal fighter, inquire about any threat into it. Doing so, he</p><p>advances until the last room, he opens the door and enters the old</p><p>chamber with prudence (as he is alone there is only prudence with him</p><p>... sorry ^_^).</p><p>This room is nearly the same, or more precisely was nearly the same</p><p>than the room were Renne was kept captive. But the south wall is</p><p>mainly colapsed and nearly one half of the room is covered by</p><p>rubbles. Gandigoot advances into the room, seeing no danger on the</p><p>horizon. He then starts to carefully search for anything usefull</p><p>around. That's then that, while he was searching the rubbles, a</p><p>strange green-gray slime jumps onto him. Only his good reflexes saved</p><p>him from the creature's attack. As a gnome, this things are not</p><p>unknown to him, slimes are quite common in any cave or underground</p><p>complex. But he knows that they are really hard to fight, devouring</p><p>anything in contact with them. A strange, soundless fight</p><p>starts. Gandigoot takes a broken stake on the floor and bashes the</p><p>creature with it. Even if it seems to do a bit of damages, the stake</p><p>is completely destroyed and our gnome has to find another weapon ...</p><p>Three plank, and two pipes after Gandigoot dodges a last attack wich</p><p>sends the creatures trough the wooden door of the room, but realy</p><p>*through* ! It arrives in the corridor were a last blow from the gnome</p><p>finally causes it to melt on the stone floor. With only a strange</p><p>color shape remaining of it.</p><p>Do you really think that his friends will trust such a strange story ?</p><p>Silence spells are not always so good to carry around ...</p><p>But finally the gnome is able to meet again with his friends, and not</p><p>without an interesting bit of ... stone.</p><p>In the narrow hole were was hidding the slime, Gandigoot found a</p><p>strange piece of black stone, shaped as a small altar or something</p><p>similar. A dected magic performed by Lywen will reveal it as slightly</p><p>magical, with a faint alteration aura.</p><p></p><p></p><p>Now that they are all back together, the question is once again to</p><p>decide the course of theire next actions. Once gain they are heavily</p><p>wounded, and have to make the choice of risking and inspection of the</p><p>underground complex without much healing or combat magic, or going</p><p>back to Hommlet and perhaps allow their enemies to prepare another,</p><p>and perhpas even deadlier, ambush for their next coming.</p><p></p><p></p><p>The decision is quickly taken. This time will be the last one, they</p><p>decide to purge this fortress of all evil once and for all.</p><p>The main stairway to the underground level has been cleaned. And there</p><p>is evident (for Gandigoot) traces of passage. The party decides to</p><p>advance once again into the darkness.</p><p>They start to carefully visit the vast complex, passing once again</p><p>through some rooms with dark memories attached to them, like the one</p><p>were they fought so many undeads and evil priests ... the first ambush</p><p>at the moathouse.</p><p>They are quickly able to see that a lot of rooms have been cleaned,</p><p>one especially is now completely empty while it was clearly inhabited</p><p>the last time they came. It seems that all traces of the presence of</p><p>evil priests have been removed, but nothing was done to clean the</p><p>gnolls quarters. They do not want to let any trace remain ...</p><p>(During this time, Diane was able to search the complex for the room</p><p>were she had be taken captive with Lywen. She thinks that it must be</p><p>the old torture chamber near the entry of the complex. ... bad</p><p>memories ...)</p><p>After an hour, they conclude that the underground level is clear. They</p><p>encountered no oposition and all seems to have been removed. Although</p><p>a point is still unclear. Were the sounds that Spugnoir heard were</p><p>coming from? After a more carefull inspection of the south part of the</p><p>complex, they find strange signs of activity in the room with the</p><p>water pool. A huge wooden disk is laying against a wall, with no</p><p>apparent use and a big tarry rope is rolled in a corner of the</p><p>room. It is quite strange ...</p><p>After a few dives in the pool, Rousing Fox and Diane conclude that the</p><p>bottom is not clearly made of the same stone and that traces of</p><p>activity are seen on the pool walls. But they are unable to carry on</p><p>with investigations as they must dig through the stone and do not want</p><p>to do it without magical support.</p><p></p><p>So finally thay will have to go back to Hommlet. A strange hole in the</p><p>necropole is also unchecked but the traces on the carved wall surface</p><p>seem to indicate the presence of numerous ghouls. And to go in a small</p><p>passage with nearly no possibility to fight, with the high probability</p><p>of encountering ghouls is not such a pleasant idea <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>-----------------------------------------------------------</p><p>Episode NINE - Problems in Hommlet, is it really the end? - PART 1</p><p>(You know mills are highly explosive. No, really?.)</p></blockquote><p></p>
[QUOTE="Selm, post: 98591, member: 1592"] [b]Episode 8-3[/b] Episode EIGHT - Another Fight at the Moathouse - PART 3 (The gnome and the ooze ... the moathouse underground.) - Yes, we are still Godsday Planting 25th around 12.am now - (DM note: as soon as there is a fight these logs grow longer and longer ... ^_^) They are now all in the courtyard. Killashalandilis is still trying to comfort the young girl Renne who is crying over the corpse of her father. Alahija has already droped this activity to start collecting the treasures on the numerous corpses around (especially the ogre and the priest), as always she's not able to do the same thing for more than five minutes. She's just so the typical half-elf young maiden, doubled with a strong sense of independance and the fact that she is the cherished daughter of the viscount of Furyondy. You see ... I don't try to find her excuses but sometimes she's just really ... appalling. Ezekiel is healing the numerous wounds, soon all his spells are exhausted and there is still injured people in the party, and he is beyond them. Rousing Fox is helping here and there. Diane and Lywen are discussing over the corpse of the black robed priest, especially about a holy symbol hanging from his neck. And Gandigoot ... but were is the gnome ? During the fight with the assassin, Gandigoot decided to go on his own. While the others pursued Spugnoir's murderer towards the west chamber where was Renne, the gnome decided to go to the south-est corridor, checking or any remaining gnoll (You know Gandigoot hates gnolls, do you?). So our courageous gnome advances in the dark passage without making any noise (which is quite easy with his enchanted arrow of silence). Each time he passes a door, he quickly, but as a professionnal fighter, inquire about any threat into it. Doing so, he advances until the last room, he opens the door and enters the old chamber with prudence (as he is alone there is only prudence with him ... sorry ^_^). This room is nearly the same, or more precisely was nearly the same than the room were Renne was kept captive. But the south wall is mainly colapsed and nearly one half of the room is covered by rubbles. Gandigoot advances into the room, seeing no danger on the horizon. He then starts to carefully search for anything usefull around. That's then that, while he was searching the rubbles, a strange green-gray slime jumps onto him. Only his good reflexes saved him from the creature's attack. As a gnome, this things are not unknown to him, slimes are quite common in any cave or underground complex. But he knows that they are really hard to fight, devouring anything in contact with them. A strange, soundless fight starts. Gandigoot takes a broken stake on the floor and bashes the creature with it. Even if it seems to do a bit of damages, the stake is completely destroyed and our gnome has to find another weapon ... Three plank, and two pipes after Gandigoot dodges a last attack wich sends the creatures trough the wooden door of the room, but realy *through* ! It arrives in the corridor were a last blow from the gnome finally causes it to melt on the stone floor. With only a strange color shape remaining of it. Do you really think that his friends will trust such a strange story ? Silence spells are not always so good to carry around ... But finally the gnome is able to meet again with his friends, and not without an interesting bit of ... stone. In the narrow hole were was hidding the slime, Gandigoot found a strange piece of black stone, shaped as a small altar or something similar. A dected magic performed by Lywen will reveal it as slightly magical, with a faint alteration aura. Now that they are all back together, the question is once again to decide the course of theire next actions. Once gain they are heavily wounded, and have to make the choice of risking and inspection of the underground complex without much healing or combat magic, or going back to Hommlet and perhaps allow their enemies to prepare another, and perhpas even deadlier, ambush for their next coming. The decision is quickly taken. This time will be the last one, they decide to purge this fortress of all evil once and for all. The main stairway to the underground level has been cleaned. And there is evident (for Gandigoot) traces of passage. The party decides to advance once again into the darkness. They start to carefully visit the vast complex, passing once again through some rooms with dark memories attached to them, like the one were they fought so many undeads and evil priests ... the first ambush at the moathouse. They are quickly able to see that a lot of rooms have been cleaned, one especially is now completely empty while it was clearly inhabited the last time they came. It seems that all traces of the presence of evil priests have been removed, but nothing was done to clean the gnolls quarters. They do not want to let any trace remain ... (During this time, Diane was able to search the complex for the room were she had be taken captive with Lywen. She thinks that it must be the old torture chamber near the entry of the complex. ... bad memories ...) After an hour, they conclude that the underground level is clear. They encountered no oposition and all seems to have been removed. Although a point is still unclear. Were the sounds that Spugnoir heard were coming from? After a more carefull inspection of the south part of the complex, they find strange signs of activity in the room with the water pool. A huge wooden disk is laying against a wall, with no apparent use and a big tarry rope is rolled in a corner of the room. It is quite strange ... After a few dives in the pool, Rousing Fox and Diane conclude that the bottom is not clearly made of the same stone and that traces of activity are seen on the pool walls. But they are unable to carry on with investigations as they must dig through the stone and do not want to do it without magical support. So finally thay will have to go back to Hommlet. A strange hole in the necropole is also unchecked but the traces on the carved wall surface seem to indicate the presence of numerous ghouls. And to go in a small passage with nearly no possibility to fight, with the high probability of encountering ghouls is not such a pleasant idea ;) ----------------------------------------------------------- Episode NINE - Problems in Hommlet, is it really the end? - PART 1 (You know mills are highly explosive. No, really?.) [/QUOTE]
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