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<blockquote data-quote="TerraDave" data-source="post: 5229251" data-attributes="member: 22260"><p>C & Z</p><p></p><p>It <em>is</em> a wishlist. </p><p></p><p>Maybe I want a streamlined combination of 1E and 4E…a <em>really</em> punched up B/X.</p><p></p><p>For 4E, its close in some ways…but the numbers (especially hp and max levels) are a little big, and they keep changing them (!?). Power curve is too flat, and not enough variety across levels, combat could use a little more swing and speed, some things still a little too fiddly then I like (remember, not sober), way too many marginal options now, friends only get so so support (though that has gotten better), items not quite there (though I know why they made the changes they did), monsters…almost…almost, classic spells and maneuvers are there, but a little lost in the power wave, default world built into the system.</p><p></p><p>A “streamlined” 1E would obviously solve many of that systems problems, and many have tried (B/X, C&C, BFRP and to a lesser extent some of the other clones, and of course 3E). If it is closer to 1E, you still have balance issues, number issues, too steep a power curve, probably too much swing, mixed support for non-combat stuff (and this gets into how you streamline), options, who knows, again depends on what variant we are talking about (core 1E too little outside spells), monsters might be too simple or sort of a mess, again depending, rest and pacing, again, really depends, may be no real maneuver/power/stunt system or not one that really works.</p><p></p><p>But I can see it, shimmering in the distance.</p></blockquote><p></p>
[QUOTE="TerraDave, post: 5229251, member: 22260"] C & Z It [I]is[/I] a wishlist. Maybe I want a streamlined combination of 1E and 4E…a [I]really[/I] punched up B/X. For 4E, its close in some ways…but the numbers (especially hp and max levels) are a little big, and they keep changing them (!?). Power curve is too flat, and not enough variety across levels, combat could use a little more swing and speed, some things still a little too fiddly then I like (remember, not sober), way too many marginal options now, friends only get so so support (though that has gotten better), items not quite there (though I know why they made the changes they did), monsters…almost…almost, classic spells and maneuvers are there, but a little lost in the power wave, default world built into the system. A “streamlined” 1E would obviously solve many of that systems problems, and many have tried (B/X, C&C, BFRP and to a lesser extent some of the other clones, and of course 3E). If it is closer to 1E, you still have balance issues, number issues, too steep a power curve, probably too much swing, mixed support for non-combat stuff (and this gets into how you streamline), options, who knows, again depends on what variant we are talking about (core 1E too little outside spells), monsters might be too simple or sort of a mess, again depending, rest and pacing, again, really depends, may be no real maneuver/power/stunt system or not one that really works. But I can see it, shimmering in the distance. [/QUOTE]
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