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<blockquote data-quote="Aus_Snow" data-source="post: 5229892" data-attributes="member: 29112"><p>The "creativity" present (or otherwise) in any edition of D&D is hardly the only thing one <u>might</u> (or, indeed, might choose not to) critique or take issue with. I do not believe for a second that "relying on splatbooks for creativity" (to paraphrase) rates even <em>noticeably</em>, let alone highly, on the list of reasons why people tend to dislike a particular game (whichever that happens to be).</p><p></p><p>Change (of that kind) is not inevitable in the slightest. Anyone in the world, who has access to any given edition of any given RPG, can choose to play that edition of that RPG, other editions be damned. Whether that's down to preference, budget, or whatever else, that's freedom for ya, like it or lump it. Inevitable? *snort*</p><p></p><p>Nope. Editions should be judged as what they are: games. Judging DMs and players, if it comes to that, is - and should be! - an <em>entirely</em> separate issue.</p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 5229892, member: 29112"] The "creativity" present (or otherwise) in any edition of D&D is hardly the only thing one [U]might[/U] (or, indeed, might choose not to) critique or take issue with. I do not believe for a second that "relying on splatbooks for creativity" (to paraphrase) rates even [I]noticeably[/I], let alone highly, on the list of reasons why people tend to dislike a particular game (whichever that happens to be). Change (of that kind) is not inevitable in the slightest. Anyone in the world, who has access to any given edition of any given RPG, can choose to play that edition of that RPG, other editions be damned. Whether that's down to preference, budget, or whatever else, that's freedom for ya, like it or lump it. Inevitable? *snort* Nope. Editions should be judged as what they are: games. Judging DMs and players, if it comes to that, is - and should be! - an [I]entirely[/I] separate issue. [/QUOTE]
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