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[semi-Rant] As a DM, does item creation ever get you down?
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<blockquote data-quote="Kid Charlemagne" data-source="post: 786214" data-attributes="member: 93"><p>Sucking up duly noted... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>That said, my interest was creating a system that could scale up with party power - I may not always run the lower level game. In an epic game, a skilled "finder" of magic items could probably find a Vorpal Blade for sale in a matter of days.</p><p></p><p>It may well be from some unfriendly demon on a particularly nasty level of the Abyss, but as an epic level character, he'd potentially move in circles like that. Or have contacts who do.</p><p></p><p>I will point out that although no PC in my game may have an item of over +2 bonus, several weapons in the group are of a +4 to +6 TOTAL value bonus... Maybe a little more in one case.</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 786214, member: 93"] Sucking up duly noted... :) That said, my interest was creating a system that could scale up with party power - I may not always run the lower level game. In an epic game, a skilled "finder" of magic items could probably find a Vorpal Blade for sale in a matter of days. It may well be from some unfriendly demon on a particularly nasty level of the Abyss, but as an epic level character, he'd potentially move in circles like that. Or have contacts who do. I will point out that although no PC in my game may have an item of over +2 bonus, several weapons in the group are of a +4 to +6 TOTAL value bonus... Maybe a little more in one case. [/QUOTE]
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[semi-Rant] As a DM, does item creation ever get you down?
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