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[Semi-rant] Why is two-weapon fighting more defensive than sword and board?
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<blockquote data-quote="Cbas10" data-source="post: 1280630" data-attributes="member: 6459"><p>I certainly would not think so. Such a fighter is merely depending on the big slab of wood or iron in his off-hand for his defense. It is a simple tactic (thus, no need for feats) designed to defend himself from a number of attacks until he is ready to make his assault. Great for multiple opponents as well as single opponents. Additionally, with a Dexterity of 15 being needed for fighting and defending with two weapons, many warriors who focus on being able to wear heavy armor and carry shields (as well as enduring long and bloody combats) are simply unable to learn the advanced techniques.</p><p></p><p></p><p></p><p>Well, fighting with two weapons and becoming skilled with defending yourself at the same time is quite a difficult task, but is much more effective once you master it. It is a superior style of fighting, and the rules reflect this. It simply common sense and game balance wrapped up all in one package. 2WF characters spend more feats, get more attacks and get a better AC. Sword and shield characters have fewer attacks, have a worse AC, and spend fewer feats.</p><p></p><p>If a character truly wants to focus exclusively on defense, he should realize that there is far more to defending one's self than simply avoiding blows. Neutralizing your opponent, rendering his attacks invalid, and waiting for prime opportunities for making your attacks will keep a character alive far longer than a 172 AC. Opponents who find you impossible to hit will simply wait and find a weakness - since you will obviously have one if you have all of your effort tied into not being physically hit.</p></blockquote><p></p>
[QUOTE="Cbas10, post: 1280630, member: 6459"] I certainly would not think so. Such a fighter is merely depending on the big slab of wood or iron in his off-hand for his defense. It is a simple tactic (thus, no need for feats) designed to defend himself from a number of attacks until he is ready to make his assault. Great for multiple opponents as well as single opponents. Additionally, with a Dexterity of 15 being needed for fighting and defending with two weapons, many warriors who focus on being able to wear heavy armor and carry shields (as well as enduring long and bloody combats) are simply unable to learn the advanced techniques. Well, fighting with two weapons and becoming skilled with defending yourself at the same time is quite a difficult task, but is much more effective once you master it. It is a superior style of fighting, and the rules reflect this. It simply common sense and game balance wrapped up all in one package. 2WF characters spend more feats, get more attacks and get a better AC. Sword and shield characters have fewer attacks, have a worse AC, and spend fewer feats. If a character truly wants to focus exclusively on defense, he should realize that there is far more to defending one's self than simply avoiding blows. Neutralizing your opponent, rendering his attacks invalid, and waiting for prime opportunities for making your attacks will keep a character alive far longer than a 172 AC. Opponents who find you impossible to hit will simply wait and find a weakness - since you will obviously have one if you have all of your effort tied into not being physically hit. [/QUOTE]
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[Semi-rant] Why is two-weapon fighting more defensive than sword and board?
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