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Seminar Transcript - Class Design: From Assassins to Wizards
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<blockquote data-quote="Erdrick Dragin" data-source="post: 5796403" data-attributes="member: 88106"><p>I don't get it. What if the players at the game are fine with the 3E Vancian Magic System and not this different iteration of the system for 5e? How do the spellcasting classes deal with spell acquisition then, concerning their class abilities?</p><p></p><p>Again, I don't understand why WotC feels that everyone at the same gaming table has to play different ways. If you're the DM, and you DM 3e, then the players have to suck it up and play 3e or find another DM. </p><p></p><p>Why the need to get 4 editions of people at the same table playing it THEIR way, making it tough for the DM, and at the same time the rules of 5e doesn't really allow all those players to play exactly the edition style they enjoyed?</p><p></p><p>See, they have the right idea revisiting all 4 editions...but they failed again at trying to throw them onto a dish platter for people to pick and enjoy together. It's not going to be that simple.</p><p></p><p>Their best bet was my original proposition --- support ALL FOUR editions! </p><p></p><p>Reprint some books, sell the rest as PDFs, and create adventures/splatbooks/monster/campaign books for all 4 editions. Put them all in one book once a month, or maybe 1 big book every 4 months, with smaller stuff inbetween. Use DDi to make articles with more material for everyone and, boom, you're extremely profitable once again because you're now catering to EVERY D&D gamer since the 70s, and not to just one demographic of one generation anymore.</p></blockquote><p></p>
[QUOTE="Erdrick Dragin, post: 5796403, member: 88106"] I don't get it. What if the players at the game are fine with the 3E Vancian Magic System and not this different iteration of the system for 5e? How do the spellcasting classes deal with spell acquisition then, concerning their class abilities? Again, I don't understand why WotC feels that everyone at the same gaming table has to play different ways. If you're the DM, and you DM 3e, then the players have to suck it up and play 3e or find another DM. Why the need to get 4 editions of people at the same table playing it THEIR way, making it tough for the DM, and at the same time the rules of 5e doesn't really allow all those players to play exactly the edition style they enjoyed? See, they have the right idea revisiting all 4 editions...but they failed again at trying to throw them onto a dish platter for people to pick and enjoy together. It's not going to be that simple. Their best bet was my original proposition --- support ALL FOUR editions! Reprint some books, sell the rest as PDFs, and create adventures/splatbooks/monster/campaign books for all 4 editions. Put them all in one book once a month, or maybe 1 big book every 4 months, with smaller stuff inbetween. Use DDi to make articles with more material for everyone and, boom, you're extremely profitable once again because you're now catering to EVERY D&D gamer since the 70s, and not to just one demographic of one generation anymore. [/QUOTE]
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Seminar Transcript - Class Design: From Assassins to Wizards
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