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General Tabletop Discussion
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Seminar Transcript - Reimagining Skills and Ability Scores
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<blockquote data-quote="WizarDru" data-source="post: 5801645" data-attributes="member: 151"><p>Agreed. I think the tools given were poorly executed...had WotC actually worked more on them, I think they would have truly been an innovation worthy of regular use. But too often, skill challenges were used sloppily or as just a combat using skills instead of powers. Piratecat's 4E story hour showed some stellar uses of the skill challenge format, redefining IMHO what they could be and how they could work. I wish the 4E team at WotC put as much effort into theirs.</p><p></p><p></p><p></p><p>Exactly. The manageability issue is a big one, too. In the 3E at high levels, a player might have bonues from items, spell effects, feat, class abilities and how knows what else. 4E just had tons of statuses and niggling effects.</p><p></p><p>I just don't want the game to come to a screeching halt every time someone has to figure out their situational skill value ("<em>Well, normally my jump is 10', but I have the Marshallow Climber skill and it's Winter, so I'm at +8' until Lunchtime!</em>")</p></blockquote><p></p>
[QUOTE="WizarDru, post: 5801645, member: 151"] Agreed. I think the tools given were poorly executed...had WotC actually worked more on them, I think they would have truly been an innovation worthy of regular use. But too often, skill challenges were used sloppily or as just a combat using skills instead of powers. Piratecat's 4E story hour showed some stellar uses of the skill challenge format, redefining IMHO what they could be and how they could work. I wish the 4E team at WotC put as much effort into theirs. Exactly. The manageability issue is a big one, too. In the 3E at high levels, a player might have bonues from items, spell effects, feat, class abilities and how knows what else. 4E just had tons of statuses and niggling effects. I just don't want the game to come to a screeching halt every time someone has to figure out their situational skill value ("[i]Well, normally my jump is 10', but I have the Marshallow Climber skill and it's Winter, so I'm at +8' until Lunchtime![/i]") [/QUOTE]
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Seminar Transcript - Reimagining Skills and Ability Scores
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