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Seminar Transcript - Reimagining Skills and Ability Scores
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<blockquote data-quote="tuxgeo" data-source="post: 5802402" data-attributes="member: 61026"><p>Probably close enough; but not exactly the same, because Point-buy's "Higher=Costlier" effect would actually give slightly different arithmetic results. </p><p></p><p>For an example contrasting "negatives" against "lower baseline, positive only," try this one using Third Ed.'s "tough" 28 Point Buy (starting from scores of 8): </p><p></p><p>METHOD 1 - "WITH NEGATIVE ADJUSTMENTS": </p><p>Elves get +2 DEX and -2 CON. Make a high-CON elf using the "tougher" 28 total Third Edition points, getting these scores before applying racial adjustments: </p><p># STR 10 # DEX 16 # CON 15 # INT 10 # WIS 12 # CHA 10 # </p><p>(Those unaugmented scores of 10-16-15-10-12-10 would cost 2+10+8+2+4+2, which add up to the specified 28 points by 3E rules.) </p><p></p><p>After racial adjustments, the FINAL SCORES for that Level 1 PC would be: </p><p># STR 10 # DEX 18 (=16+2) # CON 13 (=15-2) # INT 10 # WIS 12 # CHA 10 # </p><p></p><p></p><p>METHOD 2 -- "LOWER BASELINE, POSITIVE ADJUSTMENTS ONLY": </p><p>Give Elves +2 DEX & +2 WIS, but lower the point-buy by 4 to 24 instead of 28, because we're giving out 2 bonuses of 2 for a net gain of 4, instead of leaving it balanced at 0 with a +2 canceling out a -2. </p><p></p><p>To get those SAME FINAL SCORES, SUBTRACT both bonuses to get point-buy scores of: </p><p># STR 10 # DEX 16 (=18-2) # CON 13 # INT 10 # WIS 10 (=12-2) # CHA 10 # </p><p></p><p>For that, the point-buy in 3E terms would be 2+10+5+2+2+2 = 23, not the 24 that we would expect by subtracting 4 from 28. </p><p></p><p>Where did the extra point go? It's that 15 we started with: it cost 2 buy points to raise from 14, but took only 1 adjustment point to drop it back down to 14 when we were converting from "negatives" to "lower baseline, positive only."</p></blockquote><p></p>
[QUOTE="tuxgeo, post: 5802402, member: 61026"] Probably close enough; but not exactly the same, because Point-buy's "Higher=Costlier" effect would actually give slightly different arithmetic results. For an example contrasting "negatives" against "lower baseline, positive only," try this one using Third Ed.'s "tough" 28 Point Buy (starting from scores of 8): METHOD 1 - "WITH NEGATIVE ADJUSTMENTS": Elves get +2 DEX and -2 CON. Make a high-CON elf using the "tougher" 28 total Third Edition points, getting these scores before applying racial adjustments: # STR 10 # DEX 16 # CON 15 # INT 10 # WIS 12 # CHA 10 # (Those unaugmented scores of 10-16-15-10-12-10 would cost 2+10+8+2+4+2, which add up to the specified 28 points by 3E rules.) After racial adjustments, the FINAL SCORES for that Level 1 PC would be: # STR 10 # DEX 18 (=16+2) # CON 13 (=15-2) # INT 10 # WIS 12 # CHA 10 # METHOD 2 -- "LOWER BASELINE, POSITIVE ADJUSTMENTS ONLY": Give Elves +2 DEX & +2 WIS, but lower the point-buy by 4 to 24 instead of 28, because we're giving out 2 bonuses of 2 for a net gain of 4, instead of leaving it balanced at 0 with a +2 canceling out a -2. To get those SAME FINAL SCORES, SUBTRACT both bonuses to get point-buy scores of: # STR 10 # DEX 16 (=18-2) # CON 13 # INT 10 # WIS 10 (=12-2) # CHA 10 # For that, the point-buy in 3E terms would be 2+10+5+2+2+2 = 23, not the 24 that we would expect by subtracting 4 from 28. Where did the extra point go? It's that 15 we started with: it cost 2 buy points to raise from 14, but took only 1 adjustment point to drop it back down to 14 when we were converting from "negatives" to "lower baseline, positive only." [/QUOTE]
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Seminar Transcript - Reimagining Skills and Ability Scores
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