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Send In The Clowns… (or, Converting the Oddballs)
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<blockquote data-quote="Shade" data-source="post: 3435466" data-attributes="member: 287"><p>Good catch! It was definitely a quadruped in the picture.</p><p></p><p>Clay golem is Dex 9. Should the chia differ?</p><p></p><p>A straight conversion of its AC brings it to 16. Clay golem is AC 22, and even the flesh golem is AC 18. I think we should at least bump it to 19. Thoughts?</p><p></p><p></p><p></p><p>Hold plant doesn't appear to exist anymore, unless I'm completely missing it.</p><p></p><p>Immunity to Magic (Ex): A chia golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.</p><p></p><p>Spells that deal cold or fire damage function normally against chia golems, and appear to wither the component plants.</p><p></p><p>Antiplant shell and hold plant affects chia golems as if they were plants. </p><p></p><p>A transmute rock to mud spell destroys a chia golem unless it succeeds on a saving throw. The component plants may survive (and possibly even thrive) in the resulting mud as long as conditions are right.</p></blockquote><p></p>
[QUOTE="Shade, post: 3435466, member: 287"] Good catch! It was definitely a quadruped in the picture. Clay golem is Dex 9. Should the chia differ? A straight conversion of its AC brings it to 16. Clay golem is AC 22, and even the flesh golem is AC 18. I think we should at least bump it to 19. Thoughts? Hold plant doesn't appear to exist anymore, unless I'm completely missing it. Immunity to Magic (Ex): A chia golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below. Spells that deal cold or fire damage function normally against chia golems, and appear to wither the component plants. Antiplant shell and hold plant affects chia golems as if they were plants. A transmute rock to mud spell destroys a chia golem unless it succeeds on a saving throw. The component plants may survive (and possibly even thrive) in the resulting mud as long as conditions are right. [/QUOTE]
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