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Send In The Clowns… (or, Converting the Oddballs)
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<blockquote data-quote="Shade" data-source="post: 3447597" data-attributes="member: 287"><p>Will do. How's this look?</p><p></p><p>Immunity to Magic (Ex): A plush golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.</p><p></p><p>Spells that deal fire damage function normally against a plush golem.</p><p></p><p></p><p>I'm also thinking of adding a few more. How about these?</p><p></p><p>A mending spell heals a plush golem of 1d4 points of damage.</p><p></p><p>A make whole spell heals a plush golem of 2d6 points of damage.</p><p></p><p>A fabricate spell heals a plush golem of all damage.</p></blockquote><p></p>
[QUOTE="Shade, post: 3447597, member: 287"] Will do. How's this look? Immunity to Magic (Ex): A plush golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below. Spells that deal fire damage function normally against a plush golem. I'm also thinking of adding a few more. How about these? A mending spell heals a plush golem of 1d4 points of damage. A make whole spell heals a plush golem of 2d6 points of damage. A fabricate spell heals a plush golem of all damage. [/QUOTE]
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Send In The Clowns… (or, Converting the Oddballs)
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